The Last of Us Part III

GPTKB entity

Statements (122)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style realistic
gptkbp:artistic_director Erin Woolley
gptkbp:character_development strong
gptkbp:character_relationships gptkb:complex
gptkbp:characters gptkb:The_Seraphites_Leader
gptkb:Lev
gptkb:Henry
gptkb:Jesse
gptkb:Maria
gptkb:Tommy
gptkb:Owen
gptkb:Tess
gptkb:Marlon
gptkb:Joel
gptkb:Sam
gptkb:Dina
gptkb:Riley
gptkb:Abby
gptkb:Nora
gptkb:Mel
gptkb:Bill
gptkb:Yara
Ellie's mother
The Fireflies Leader
The Rattlers Leader
The Scars Leader
The WLF Leader
gptkbp:combat_system stealth and action
gptkbp:community_engagement active forums
gptkbp:community_expectations high
gptkbp:community_feedback considered
gptkbp:community_speculation high
gptkbp:composed_by gptkb:Gustavo_Santaolalla
gptkbp:critical_reception TBA
gptkbp:cultural_impact gptkb:significant
gptkbp:customization_options available
gptkbp:developed_by gptkb:Naughty_Dog
gptkbp:developer gptkb:Naughty_Dog
gptkbp:difficulty adjustable
gptkbp:dlc speculated
gptkbp:enemy_types gptkb:disease
human foes
gptkbp:engine Naughty Dog Game Engine
gptkbp:environment open world
urban and rural settings
gptkbp:fan_art numerous
popular
gptkbp:fan_base large
gptkbp:features single-player mode
gptkbp:follows gptkb:The_Last_of_Us_Part_II
gptkbp:franchise gptkb:The_Last_of_Us
likely
gptkbp:game_awards TBA
anticipated nominations
gptkbp:game_design gptkb:Neil_Druckmann
gptkbp:game_engine proprietary engine
Naughty Dog Game Engine
gptkbp:game_features crafting system
gptkbp:game_length 15-20 hours
estimated 20-30 hours
gptkbp:game_mechanics gptkb:exploration
exploration and puzzle-solving
gptkbp:game_mode single-player
gptkbp:game_setting urban environments
post-pandemic world
gptkbp:game_updates frequent
gptkbp:game_world open world
detailed
gptkbp:gameplay third-person perspective
gptkbp:genre action-adventure
gptkbp:graphics next-gen quality
gptkbp:has_backstory detailed
gptkbp:has_lore rich
gptkbp:has_spin_offs possible
https://www.w3.org/2000/01/rdf-schema#label The Last of Us Part III
gptkbp:impact high
gptkbp:includes gptkb:multiplayer_mode
gptkbp:influenced_by gptkb:The_Last_of_Us_Part_II
gptkbp:influences zombie genre
gptkbp:inspiration zombie apocalypse genre
gptkbp:is_anticipated_by gamers
gptkbp:latest_version high
gptkbp:main_character gptkb:Ellie
gptkbp:merchandise available
gptkbp:multiplayer yes
gptkbp:narrative non-linear
character-driven
gptkbp:narrative_focus gptkb:character_development
gptkbp:narrative_style gptkb:film
gptkbp:narrative_theme gptkb:survival
loss and redemption
gptkbp:part_of gptkb:The_Last_of_Us_series
gptkbp:platform gptkb:Play_Station_5
gptkbp:platforms gptkb:Play_Station_5
gptkbp:players gptkb:significant
impact story
morally complex
gptkbp:potential_release_window 2024-2025
gptkbp:predecessor gptkb:The_Last_of_Us_Part_II
gptkbp:production_status in development
gptkbp:protagonist gptkb:Ellie
gptkbp:published_by gptkb:Sony_Interactive_Entertainment
gptkbp:publisher gptkb:Sony_Interactive_Entertainment
gptkbp:release_date TBA
gptkbp:release_platform gptkb:Play_Station_5
gptkbp:released highly anticipated
gptkbp:sequel gptkb:The_Last_of_Us_Part_II
gptkbp:series gptkb:The_Last_of_Us
gptkbp:setting post-apocalyptic world
post-apocalyptic United States
gptkbp:soundtrack composed by Gustavo Santaolalla
gptkbp:style_of_play third-person perspective
gptkbp:teaser_trailer_released no
gptkbp:themes gptkb:loss
humanity vs. monstrosity
gptkbp:trailer TBA
gptkbp:voice_acting high quality
gptkbp:voice_actor gptkb:Ashley_M._Johnson
gptkbp:writer gptkb:Neil_Druckmann
gptkbp:bfsParent gptkb:Josh_Brolin
gptkbp:bfsLayer 4