gptkbp:instance_of
|
gptkb:television_series
gptkb:album
gptkb:video_game
gptkb:song
gptkb:video_game_series
|
gptkbp:adaptation
|
gptkb:television_series
gptkb:HBO
gptkb:drama
gptkb:horror
gptkb:The_Last_of_Us_(TV_series)
live-action
HBO series
|
gptkbp:adaptation_showrunner
|
gptkb:Craig_Mazin
|
gptkbp:adaptation_year
|
January 15, 2023
|
gptkbp:adaptations
|
gptkb:television_series
gptkb:comic_book_series
|
gptkbp:adapted_into
|
gptkb:television_series
|
gptkbp:allies
|
gptkb:Henry
gptkb:Jesse
gptkb:Tess
gptkb:Marlene
gptkb:Sam
gptkb:Dina
gptkb:Riley
gptkb:Bill
|
gptkbp:antagonist
|
gptkb:disease
hunters
infected creatures
|
gptkbp:artistic_director
|
gptkb:Erick_Pangilinan
Erin Woolley
|
gptkbp:artwork
|
gptkb:Evan_Wells
|
gptkbp:associated_with
|
gptkb:Naughty_Dog
emotional storytelling
emotional resonance
interactive storytelling
emotional engagement
survival horror genre
|
gptkbp:available_on
|
gptkb:streaming_platforms
|
gptkbp:awards
|
gptkb:Game_of_the_Year_2013
gptkb:Best_Performance
gptkb:Best_Audio_Design
gptkb:Best_Game_Direction
gptkb:Game_of_the_Year
gptkb:Best_Narrative
gptkb:BAFTA_Awards
|
gptkbp:based_on
|
gptkb:video_game
The Last of Us Part II (video game)
The Last of Us (video game)
|
gptkbp:broadcast_network
|
gptkb:HBO
|
gptkbp:cast
|
gptkb:Pedro_Pascal
gptkb:Bella_Ramsey
|
gptkbp:challenges
|
resource management
|
gptkbp:character
|
gptkb:David
gptkb:Henry
gptkb:Sarah
gptkb:Tess
gptkb:Marlene
gptkb:The_Bloaters
gptkb:Tommy_Miller
gptkb:The_Rattlers
gptkb:Joel_Miller
gptkb:Sam
gptkb:Riley_Abel
gptkb:Ellie
gptkb:The_Infected
gptkb:The_WLF_Soldiers
gptkb:Abby_Anderson
gptkb:The_Seraphites
gptkb:The_Fireflies
gptkb:Bill
gptkb:The_Rat_King
The Stalkers
The WLF
Ellie's mother
The Clickers
The Scars
The Shamblers
|
gptkbp:character_development
|
strong focus
highly praised
strong character arcs
Ellie's growth
Joel's journey
Joel's transformation
|
gptkbp:character_relationships
|
central to the story
father-daughter dynamic
Joel and Ellie
|
gptkbp:cinematography_by
|
gptkb:dialogue
gptkb:Yes
yes
cutscenes
|
gptkbp:combat_system
|
included
|
gptkbp:composed_by
|
gptkb:Gustavo_Santaolalla
|
gptkbp:composer
|
gptkb:Gustavo_Santaolalla
|
gptkbp:conservation
|
emphasized
|
gptkbp:cosplay
|
popular
|
gptkbp:crafting_system
|
included
|
gptkbp:created_by
|
gptkb:Craig_Mazin
|
gptkbp:critical_reception
|
Critical acclaim
positive
highly acclaimed
Acclaimed
Universal acclaim
universal acclaim
|
gptkbp:cultural_impact
|
gptkb:significant
gptkb:cosplay
community events
fan art
inspired discussions on morality
inspired merchandise
influenced game design
influenced other games
influenced other media
inspired conventions
inspired cosplay
inspired fan art
inspired fan fiction
adapted into a television series
inspired comic book series
influenced other media adaptations
influenced narrative structure
influenced video game storytelling
influenced storytelling in games
inspired discussions on storytelling in games
inspired television adaptation
inspired academic studies on video games
significant impact on video game storytelling
|
gptkbp:developed_by
|
gptkb:HBO
gptkb:Naughty_Dog
|
gptkbp:developer
|
gptkb:Naughty_Dog
|
gptkbp:difficulty
|
multiple difficulty levels
multiple levels
|
gptkbp:difficulty_levels
|
multiple
|
gptkbp:director
|
gptkb:Neil_Druckmann
|
gptkbp:distributor
|
gptkb:Warner_Bros._Television
|
gptkbp:dlc
|
gptkb:Left_Behind
|
gptkbp:dlcrelease_date
|
February 14, 2014
|
gptkbp:duration
|
3:30
|
gptkbp:enemy
|
gptkb:disease
gptkb:Soldier
hunters
clickers
bloaters
|
gptkbp:enemy_types
|
gptkb:disease
gptkb:Fireflies
gptkb:Hunters
human antagonists
|
gptkbp:engine
|
Naughty Dog Game Engine
|
gptkbp:environment
|
varied landscapes
urban decay
nature reclaiming cities
|
gptkbp:expansion
|
DLC content available
|
gptkbp:explores
|
themes of survival
|
gptkbp:fan_art
|
popular
|
gptkbp:fan_base
|
large and dedicated
|
gptkbp:fan_events
|
conventions and meetups
|
gptkbp:featured_in
|
gptkb:documentaries
game trailers
music videos
music playlists
The Last of Us video game
The Last of Us Part II video game
|
gptkbp:features
|
gptkb:Maria
gptkb:Tess
gptkb:Joel
gptkb:Tommy_Miller
gptkb:Joel_Miller
gptkb:Ellie
gptkb:Dina
gptkb:Abby
gptkb:Bill
gptkb:character_development
post-apocalyptic world
crafting system
stealth gameplay
stealth mechanics
survival horror gameplay
|
gptkbp:fighting_style
|
melee combat
enemy AI
gunplay
|
gptkbp:film_editing
|
gptkb:The_Last_of_Us_(HBO_series)
gptkb:HBO
gptkb:The_Last_of_Us_(TV_series)
In development
in development
|
gptkbp:filming_location
|
gptkb:Canada
gptkb:Calgary
gptkb:Alberta
|
gptkbp:finale_date
|
March 12, 2023
|
gptkbp:first_released
|
June 14, 2013
|
gptkbp:follows
|
Joel and Ellie
|
gptkbp:franchise
|
gptkb:The_Last_of_Us_series
gptkb:The_Last_of_Us_franchise
successful franchise
|
gptkbp:game_appearance
|
film adaptation planned
|
gptkbp:game_awards
|
gptkb:British_Academy_Games_Awards
gptkb:Spike_Video_Game_Awards
gptkb:award
gptkb:Saturn_Awards
gptkb:Golden_Joystick_Awards
gptkb:Golden_Joystick_Award_for_Game_of_the_Year
gptkb:National_Academy_of_Video_Game_Trade_Reviewers_Awards
gptkb:BAFTA_Games_Award_for_Best_Game
gptkb:D._I._C._E._Award_for_Game_of_the_Year
gptkb:dice
gptkb:Golden_Joystick_Award
gptkb:BAFTA_Awards
GDC Awards
GDC Award
The Game Awards for Game of the Year
|
gptkbp:game_community
|
active online community
|
gptkbp:game_design
|
gptkb:Neil_Druckmann
gptkb:Bruce_Straley
|
gptkbp:game_engine
|
Naughty Dog Game Engine
Naughty Dog Engine
|
gptkbp:game_features
|
environmental storytelling
day-night cycle
dynamic weather system
AI companions
enemy AI
|
gptkbp:game_length
|
15-20 hours
approximately 15 hours
approximately 15-20 hours
approximately 25-30 hours (Part II)
|
gptkbp:game_mechanics
|
gptkb:exploration
gptkb:Survival
gptkb:Combat
gptkb:combat_system
Stealth
resource management
crafting
combat
puzzle-solving
stealth
crafting system
stealth gameplay
stealth and combat
upgrading weapons
|
gptkbp:game_mode
|
single-player
multiplayer
|
gptkbp:game_modes
|
Single-player
single-player
|
gptkbp:game_series
|
gptkb:The_Last_of_Us_series
|
gptkbp:game_setting
|
infected world
|
gptkbp:game_world
|
open environments
|
gptkbp:gameplay
|
stealth
survival horror
third-person perspective
third-person shooter
Third-person shooter
survival elements
|
gptkbp:genre
|
gptkb:video_game_music
gptkb:action
gptkb:drama
gptkb:horror
Action-adventure
action-adventure
survival horror
hardstyle
|
gptkbp:graphics
|
highly praised
|
gptkbp:has_adaptation
|
gptkb:television_series
film adaptation in development
|
gptkbp:has_art_style
|
realistic
|
gptkbp:has_awards
|
gptkb:Game_Awards_2013
gptkb:BAFTA_Awards
|
gptkbp:has_community
|
active
|
gptkbp:has_cultural_impact
|
gptkb:significant
|
gptkbp:has_fan_base
|
large
|
gptkbp:has_gameplay_element
|
gptkb:exploration
combat
stealth
|
gptkbp:has_genre
|
Action-adventure
action-adventure
survival horror
Survival horror
|
gptkbp:has_legacy
|
influential in gaming.
|
gptkbp:has_merchandise
|
gptkb:Yes
yes
|
gptkbp:has_reception
|
critically acclaimed
10/10 from IGN
9.3/10 from Game Spot
92% on Metacritic
|
gptkbp:has_replay_value
|
high
|
gptkbp:has_sequel
|
gptkb:The_Last_of_Us_Part_II
|
gptkbp:has_setting
|
gptkb:United_States
post-pandemic America
|
gptkbp:has_soundtrack
|
gptkb:The_Last_of_Us_(Original_Soundtrack)
gptkb:Gustavo_Santaolalla
|
gptkbp:has_spin_off
|
gptkb:The_Last_of_Us:_American_Dreams
|
gptkbp:has_theme
|
gptkb:Loss
gptkb:Love
gptkb:Redemption
gptkb:Survival
love and loss
|
gptkbp:has_themes
|
gptkb:humanity
gptkb:survival
gptkb:sacrifice
gptkb:trust
redemption
|
https://www.w3.org/2000/01/rdf-schema#label
|
The Last of Us
|
gptkbp:impact
|
high
|
gptkbp:in-game_items
|
gptkb:collectibles
gptkb:weapons
upgrades
crafting materials
health kits
medkits
|
gptkbp:includes
|
zombie-like creatures
|
gptkbp:influence
|
inspired other games
|
gptkbp:influenced
|
game design
other media adaptations
video game music composition
video game storytelling
narrative design
character development in games
soundtrack trends
|
gptkbp:influenced_by
|
gptkb:video_games
gptkb:cinema
gptkb:Cormac_Mc_Carthy
gptkb:The_Road
gptkb:The_Road_(novel)
gptkb:The_Walking_Dead
gptkb:Zombie
gptkb:literature
gptkb:28_Days_Later
Argentinian folk music
Cinematic storytelling
horror games
Survival horror games
Zombie fiction
film and literature
Post-apocalyptic fiction
post-apocalyptic fiction
zombie genre
stealth games
survival horror games
28 Days Later (film)
video game design principles
|
gptkbp:influenced_games
|
gptkb:Days_Gone
gptkb:Dying_Light
gptkb:The_Walking_Dead
gptkb:State_of_Decay
gptkb:Resident_Evil_series
many subsequent titles
|
gptkbp:influences
|
gptkb:The_Walking_Dead_(comic)
gptkb:cinema
gptkb:Cormac_Mc_Carthy
gptkb:The_Road
gptkb:The_Road_(novel)
gptkb:The_Walking_Dead
gptkb:Zombie
gptkb:28_Days_Later
gptkb:Children_of_Men
survival horror
post-apocalyptic fiction
video game industry
survival horror games
28 Days Later (film)
|
gptkbp:inspiration
|
gptkb:The_Road_(novel)
gptkb:Zombie
28 Days Later (film)
|
gptkbp:inspired
|
gptkb:musical_composition
gptkb:television_adaptation
artistic interpretations
musical collaborations
fan covers
|
gptkbp:inspired_by
|
gptkb:The_Walking_Dead_(comic)
gptkb:video_game_adaptations
gptkb:Cormac_Mc_Carthy
gptkb:The_Road
gptkb:The_Road_(novel)
gptkb:The_Walking_Dead
gptkb:Zombie
gptkb:character_development
gptkb:game_mechanics
Moral dilemmas
Real-life events
emotional storytelling
real-life events
Human relationships
post-apocalyptic fiction
post-apocalyptic themes
zombie apocalypse genre
real-life fungal infections
|
gptkbp:inspired_merchandise
|
gptkb:toys_and_collectibles
|
gptkbp:is_acclaimed_for
|
yes
|
gptkbp:is_available_on
|
gptkb:PC
gptkb:Play_Station_3
gptkb:Play_Station_4
|
gptkbp:is_influential_in
|
considered one of the greatest video games of all time
|
gptkbp:is_part_of
|
gptkb:The_Last_of_Us_series
|
gptkbp:is_recognized_for
|
cultural impact
originality
|
gptkbp:is_set_in
|
gptkb:United_States
Post-apocalyptic world
post-apocalyptic world
|
gptkbp:label
|
gptkb:Dirty_Workz
|
gptkbp:language
|
English
|
gptkbp:language_spoken
|
well-written
|
gptkbp:legacy
|
influential in gaming
|
gptkbp:length
|
45 minutes
3 minutes 30 seconds
|
gptkbp:location
|
gptkb:University_of_Eastern_Colorado
gptkb:Boston
gptkb:Salt_Lake_City
gptkb:Seattle
gptkb:Pittsburgh
gptkb:Santa_Barbara
gptkb:Jackson
The Firefly Lab
|
gptkbp:main_character
|
gptkb:Joel
gptkb:Joel_Miller
gptkb:Ellie
gptkb:Abby_Anderson
|
gptkbp:merchandise
|
gptkb:clothing
gptkb:art
gptkb:novel_adaptations
gptkb:stage_adaptation
gptkb:comic_books
gptkb:comic_book_series
gptkb:novel
gptkb:novels
gptkb:clothing_line
gptkb:action_figures
available
various products
art books
|
gptkbp:metacritic_score
|
95
95/100
|
gptkbp:moral
|
present
|
gptkbp:multiplayer
|
gptkb:The_Last_of_Us:_Factions
gptkb:Factions
gptkb:video_game
gptkb:Yes
No
no
Factions mode
|
gptkbp:music_by
|
gptkb:Gustavo_Santaolalla
|
gptkbp:music_composer
|
gptkb:Gustavo_Santaolalla
|
gptkbp:narrative
|
gptkb:Neil_Druckmann
linear
emotional storytelling
Post-apocalyptic
|
gptkbp:narrative_focus
|
gptkb:survival
Post-apocalyptic world
|
gptkbp:narrative_theme
|
gptkb:Loss
gptkb:Love
gptkb:Redemption
gptkb:Survival
gptkb:loss
gptkb:survival
love
morality
redemption
|
gptkbp:notable_for
|
critical acclaim
atmospheric soundscapes
emotional impact
sound design excellence
|
gptkbp:number_of_episodes
|
gptkb:9
|
gptkbp:number_of_seasons
|
gptkb:1
|
gptkbp:part_of
|
gptkb:The_Last_of_Us_Part_II_soundtrack
video game soundtracks
gaming history
cultural discussions
video game culture
The Last of Us soundtrack
|
gptkbp:performed_at
|
gaming conventions
|
gptkbp:performed_by
|
gptkb:Gustavo_Santaolalla
solo artists
orchestras
|
gptkbp:performed_in
|
gptkb:live_concerts
film festivals
|
gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Play_Station_4
|
gptkbp:platforms
|
gptkb:Play_Station_3
gptkb:Play_Station_4
gptkb:Play_Station_5
gptkb:Windows
Windows (via Play Station Now)
|
gptkbp:players
|
third-person
|
gptkbp:preceded_by
|
gptkb:The_Lost_World
|
gptkbp:premiere
|
gptkb:San_Diego_Comic-Con_2022
|
gptkbp:premiere_date
|
gptkb:2023
January 15, 2023
|
gptkbp:premiere_episode
|
gptkb:9
|
gptkbp:produced_by
|
gptkb:Sony_Pictures_Television
gptkb:Naughty_Dog
|
gptkbp:producer
|
gptkb:Kristen_Hancher
|
gptkbp:production_company
|
gptkb:HBO
gptkb:Sony_Pictures_Television
gptkb:Naughty_Dog
|
gptkbp:protagonist
|
gptkb:Ellie_Williams
gptkb:Joel_Miller
gptkb:Survivor
|
gptkbp:published_by
|
gptkb:Sony_Music_Entertainment
|
gptkbp:publisher
|
gptkb:Sony_Interactive_Entertainment
gptkb:Sony_Music_Entertainment
|
gptkbp:puzzles
|
included
|
gptkbp:recognized_by
|
gptkb:music_awards
critics
|
gptkbp:record_label
|
gptkb:Sony_Music
|
gptkbp:release_date
|
January 15, 2023
June 19, 2020
June 19, 2014
June 14, 2013
July 29, 2014
June 19, 2014 (Remastered)
July 29, 2014 (Remastered)
June 19, 2020 (Part II)
|
gptkbp:release_date_ps5
|
September 2, 2022
|
gptkbp:release_platform
|
gptkb:PC
gptkb:Play_Station_4
gptkb:Play_Station_5
gptkb:HBO_Max
|
gptkbp:release_year
|
gptkb:2021
gptkb:2023
January 15, 2023
|
gptkbp:released
|
digital single
July 29, 2014
|
gptkbp:released_in
|
gptkb:2013
|
gptkbp:released_on
|
gptkb:Play_Station_3
gptkb:Play_Station_4
gptkb:Play_Station_5
June 14, 2013
PC (2023)
|
gptkbp:remake
|
July 29, 2014
|
gptkbp:remastered
|
gptkb:The_Last_of_Us_Remastered
gptkb:Play_Station_4
gptkb:Yes
|
gptkbp:reviews
|
high scores from critics
Metacritic score of 95
|
gptkbp:sales
|
over 17 million copies
Over 17 million copies sold
Over 17 million copies
|
gptkbp:sequel
|
gptkb:The_Last_of_Us_Part_II
gptkb:Sony_Interactive_Entertainment
gptkb:Naughty_Dog
gptkb:The_Last_of_Us_Part_I_(remake)
action-adventure
survival horror
post-apocalyptic United States
|
gptkbp:sequel_awards
|
gptkb:Game_of_the_Year
|
gptkbp:sequel_developer
|
gptkb:Naughty_Dog
|
gptkbp:sequel_gameplay_perspective
|
third-person
|
gptkbp:sequel_platforms
|
gptkb:Play_Station_4
|
gptkbp:set_in
|
gptkb:United_States
post-apocalyptic world
|
gptkbp:setting
|
gptkb:Jackson,_Wyoming
gptkb:Boston
gptkb:Salt_Lake_City
gptkb:Pittsburgh
Post-apocalyptic United States
civilization collapse
post-apocalyptic United States
infected world
|
gptkbp:sound_design
|
immersive
|
gptkbp:soundtrack
|
gptkb:Gustavo_Santaolalla
|
gptkbp:spin_off
|
gptkb:Left_Behind
|
gptkbp:starring
|
gptkb:Pedro_Pascal
gptkb:Bella_Ramsey
|
gptkbp:stealth_features
|
included
|
gptkbp:style
|
ambient music
|
gptkbp:succeeded_by
|
gptkb:The_Last_of_Us_Part_II
|
gptkbp:successor
|
gptkb:Play_Station_4
|
gptkbp:television_adaptation_release_date
|
January 15, 2023
|
gptkbp:television_series_creators
|
gptkb:Neil_Druckmann
gptkb:Craig_Mazin
|
gptkbp:television_series_showrunner
|
gptkb:Craig_Mazin
|
gptkbp:television_show
|
gptkb:Pedro_Pascal
gptkb:Bella_Ramsey
|
gptkbp:tempo
|
varied pacing
|
gptkbp:themes
|
gptkb:humanity
gptkb:loss
gptkb:survival
love
morality
redemption
love and loss
|
gptkbp:track_count
|
gptkb:12
|
gptkbp:tv_series_awards
|
gptkb:Critics'_Choice_Television_Awards
gptkb:Emmy_Awards
gptkb:Golden_Globe_Award
|
gptkbp:tv_series_creators
|
gptkb:Neil_Druckmann
gptkb:Craig_Mazin
|
gptkbp:tv_series_episode_length
|
50-60 minutes
|
gptkbp:tv_series_filming_end_date
|
June 2022
|
gptkbp:tv_series_filming_start_date
|
July 2021
|
gptkbp:tv_series_main_cast
|
gptkb:Pedro_Pascal
gptkb:Bella_Ramsey
|
gptkbp:tv_series_production_budget
|
$10 million per episode
|
gptkbp:tv_series_reception
|
positive reviews
|
gptkbp:tv_series_release_date
|
January 15, 2023
|
gptkbp:tv_series_sequel
|
in development
|
gptkbp:tvshow
|
gptkb:1
|
gptkbp:used_in
|
gptkb:promotional_material
gptkb:The_Last_of_Us_television_series
gptkb:film
merchandising campaigns
|
gptkbp:viewership
|
high
over 10 million viewers
|
gptkbp:voice_acting
|
yes
|
gptkbp:voice_actor
|
gptkb:Nolan_North
gptkb:Troy_Baker
gptkb:Annie_Wersching
gptkb:Merle_Dandridge
gptkb:Matthew_Mercer
gptkb:Derek_Phillips
gptkb:Jeffrey_Pierce
gptkb:Yuri_Lowenthal
gptkb:Ashley_M._Johnson
|
gptkbp:voice_actor_ellie
|
gptkb:Ashley_M._Johnson
|
gptkbp:voice_actor_joel
|
gptkb:Troy_Baker
|
gptkbp:won
|
gptkb:Game_of_the_Year
Best Game at the Game Critics Awards 2013
|
gptkbp:won_award
|
gptkb:BAFTA_Games_Award_for_Best_Music
gptkb:Best_Performance
gptkb:BAFTA_Games_Award_for_Best_Game
gptkb:Best_Design
gptkb:Best_Audio_Design
gptkb:Best_Game_Direction
gptkb:Game_of_the_Year
gptkb:Best_Narrative
gptkb:Best_Audio
gptkb:Best_Game_Innovation
Multiple Awards
Best Technology
over 200 Game of the Year awards
|
gptkbp:writer
|
gptkb:Neil_Druckmann
|
gptkbp:year
|
2033
|
gptkbp:bfsParent
|
gptkb:award
|
gptkbp:bfsLayer
|
3
|