The Last of Us

GPTKB entity

Statements (631)
Predicate Object
gptkbp:instance_of gptkb:television_series
gptkb:album
gptkb:video_game
gptkb:song
gptkb:video_game_series
gptkbp:adaptation gptkb:television_series
gptkb:HBO
gptkb:drama
gptkb:horror
gptkb:The_Last_of_Us_(TV_series)
live-action
HBO series
gptkbp:adaptation_showrunner gptkb:Craig_Mazin
gptkbp:adaptation_year January 15, 2023
gptkbp:adaptations gptkb:television_series
gptkb:comic_book_series
gptkbp:adapted_into gptkb:television_series
gptkbp:allies gptkb:Henry
gptkb:Jesse
gptkb:Tess
gptkb:Marlene
gptkb:Sam
gptkb:Dina
gptkb:Riley
gptkb:Bill
gptkbp:antagonist gptkb:disease
hunters
infected creatures
gptkbp:artistic_director gptkb:Erick_Pangilinan
Erin Woolley
gptkbp:artwork gptkb:Evan_Wells
gptkbp:associated_with gptkb:Naughty_Dog
emotional storytelling
emotional resonance
interactive storytelling
emotional engagement
survival horror genre
gptkbp:available_on gptkb:streaming_platforms
gptkbp:awards gptkb:Game_of_the_Year_2013
gptkb:Best_Performance
gptkb:Best_Audio_Design
gptkb:Best_Game_Direction
gptkb:Game_of_the_Year
gptkb:Best_Narrative
gptkb:BAFTA_Awards
gptkbp:based_on gptkb:video_game
The Last of Us Part II (video game)
The Last of Us (video game)
gptkbp:broadcast_network gptkb:HBO
gptkbp:cast gptkb:Pedro_Pascal
gptkb:Bella_Ramsey
gptkbp:challenges resource management
gptkbp:character gptkb:David
gptkb:Henry
gptkb:Sarah
gptkb:Tess
gptkb:Marlene
gptkb:The_Bloaters
gptkb:Tommy_Miller
gptkb:The_Rattlers
gptkb:Joel_Miller
gptkb:Sam
gptkb:Riley_Abel
gptkb:Ellie
gptkb:The_Infected
gptkb:The_WLF_Soldiers
gptkb:Abby_Anderson
gptkb:The_Seraphites
gptkb:The_Fireflies
gptkb:Bill
gptkb:The_Rat_King
The Stalkers
The WLF
Ellie's mother
The Clickers
The Scars
The Shamblers
gptkbp:character_development strong focus
highly praised
strong character arcs
Ellie's growth
Joel's journey
Joel's transformation
gptkbp:character_relationships central to the story
father-daughter dynamic
Joel and Ellie
gptkbp:cinematography_by gptkb:dialogue
gptkb:Yes
yes
cutscenes
gptkbp:combat_system included
gptkbp:composed_by gptkb:Gustavo_Santaolalla
gptkbp:composer gptkb:Gustavo_Santaolalla
gptkbp:conservation emphasized
gptkbp:cosplay popular
gptkbp:crafting_system included
gptkbp:created_by gptkb:Craig_Mazin
gptkbp:critical_reception Critical acclaim
positive
highly acclaimed
Acclaimed
Universal acclaim
universal acclaim
gptkbp:cultural_impact gptkb:significant
gptkb:cosplay
community events
fan art
inspired discussions on morality
inspired merchandise
influenced game design
influenced other games
influenced other media
inspired conventions
inspired cosplay
inspired fan art
inspired fan fiction
adapted into a television series
inspired comic book series
influenced other media adaptations
influenced narrative structure
influenced video game storytelling
influenced storytelling in games
inspired discussions on storytelling in games
inspired television adaptation
inspired academic studies on video games
significant impact on video game storytelling
gptkbp:developed_by gptkb:HBO
gptkb:Naughty_Dog
gptkbp:developer gptkb:Naughty_Dog
gptkbp:difficulty multiple difficulty levels
multiple levels
gptkbp:difficulty_levels multiple
gptkbp:director gptkb:Neil_Druckmann
gptkbp:distributor gptkb:Warner_Bros._Television
gptkbp:dlc gptkb:Left_Behind
gptkbp:dlcrelease_date February 14, 2014
gptkbp:duration 3:30
gptkbp:enemy gptkb:disease
gptkb:Soldier
hunters
clickers
bloaters
gptkbp:enemy_types gptkb:disease
gptkb:Fireflies
gptkb:Hunters
human antagonists
gptkbp:engine Naughty Dog Game Engine
gptkbp:environment varied landscapes
urban decay
nature reclaiming cities
gptkbp:expansion DLC content available
gptkbp:explores themes of survival
gptkbp:fan_art popular
gptkbp:fan_base large and dedicated
gptkbp:fan_events conventions and meetups
gptkbp:featured_in gptkb:documentaries
game trailers
music videos
music playlists
The Last of Us video game
The Last of Us Part II video game
gptkbp:features gptkb:Maria
gptkb:Tess
gptkb:Joel
gptkb:Tommy_Miller
gptkb:Joel_Miller
gptkb:Ellie
gptkb:Dina
gptkb:Abby
gptkb:Bill
gptkb:character_development
post-apocalyptic world
crafting system
stealth gameplay
stealth mechanics
survival horror gameplay
gptkbp:fighting_style melee combat
enemy AI
gunplay
gptkbp:film_editing gptkb:The_Last_of_Us_(HBO_series)
gptkb:HBO
gptkb:The_Last_of_Us_(TV_series)
In development
in development
gptkbp:filming_location gptkb:Canada
gptkb:Calgary
gptkb:Alberta
gptkbp:finale_date March 12, 2023
gptkbp:first_released June 14, 2013
gptkbp:follows Joel and Ellie
gptkbp:franchise gptkb:The_Last_of_Us_series
gptkb:The_Last_of_Us_franchise
successful franchise
gptkbp:game_appearance film adaptation planned
gptkbp:game_awards gptkb:British_Academy_Games_Awards
gptkb:Spike_Video_Game_Awards
gptkb:award
gptkb:Saturn_Awards
gptkb:Golden_Joystick_Awards
gptkb:Golden_Joystick_Award_for_Game_of_the_Year
gptkb:National_Academy_of_Video_Game_Trade_Reviewers_Awards
gptkb:BAFTA_Games_Award_for_Best_Game
gptkb:D._I._C._E._Award_for_Game_of_the_Year
gptkb:dice
gptkb:Golden_Joystick_Award
gptkb:BAFTA_Awards
GDC Awards
GDC Award
The Game Awards for Game of the Year
gptkbp:game_community active online community
gptkbp:game_design gptkb:Neil_Druckmann
gptkb:Bruce_Straley
gptkbp:game_engine Naughty Dog Game Engine
Naughty Dog Engine
gptkbp:game_features environmental storytelling
day-night cycle
dynamic weather system
AI companions
enemy AI
gptkbp:game_length 15-20 hours
approximately 15 hours
approximately 15-20 hours
approximately 25-30 hours (Part II)
gptkbp:game_mechanics gptkb:exploration
gptkb:Survival
gptkb:Combat
gptkb:combat_system
Stealth
resource management
crafting
combat
puzzle-solving
stealth
crafting system
stealth gameplay
stealth and combat
upgrading weapons
gptkbp:game_mode single-player
multiplayer
gptkbp:game_modes Single-player
single-player
gptkbp:game_series gptkb:The_Last_of_Us_series
gptkbp:game_setting infected world
gptkbp:game_world open environments
gptkbp:gameplay stealth
survival horror
third-person perspective
third-person shooter
Third-person shooter
survival elements
gptkbp:genre gptkb:video_game_music
gptkb:action
gptkb:drama
gptkb:horror
Action-adventure
action-adventure
survival horror
hardstyle
gptkbp:graphics highly praised
gptkbp:has_adaptation gptkb:television_series
film adaptation in development
gptkbp:has_art_style realistic
gptkbp:has_awards gptkb:Game_Awards_2013
gptkb:BAFTA_Awards
gptkbp:has_community active
gptkbp:has_cultural_impact gptkb:significant
gptkbp:has_fan_base large
gptkbp:has_gameplay_element gptkb:exploration
combat
stealth
gptkbp:has_genre Action-adventure
action-adventure
survival horror
Survival horror
gptkbp:has_legacy influential in gaming.
gptkbp:has_merchandise gptkb:Yes
yes
gptkbp:has_reception critically acclaimed
10/10 from IGN
9.3/10 from Game Spot
92% on Metacritic
gptkbp:has_replay_value high
gptkbp:has_sequel gptkb:The_Last_of_Us_Part_II
gptkbp:has_setting gptkb:United_States
post-pandemic America
gptkbp:has_soundtrack gptkb:The_Last_of_Us_(Original_Soundtrack)
gptkb:Gustavo_Santaolalla
gptkbp:has_spin_off gptkb:The_Last_of_Us:_American_Dreams
gptkbp:has_theme gptkb:Loss
gptkb:Love
gptkb:Redemption
gptkb:Survival
love and loss
gptkbp:has_themes gptkb:humanity
gptkb:survival
gptkb:sacrifice
gptkb:trust
redemption
https://www.w3.org/2000/01/rdf-schema#label The Last of Us
gptkbp:impact high
gptkbp:in-game_items gptkb:collectibles
gptkb:weapons
upgrades
crafting materials
health kits
medkits
gptkbp:includes zombie-like creatures
gptkbp:influence inspired other games
gptkbp:influenced game design
other media adaptations
video game music composition
video game storytelling
narrative design
character development in games
soundtrack trends
gptkbp:influenced_by gptkb:video_games
gptkb:cinema
gptkb:Cormac_Mc_Carthy
gptkb:The_Road
gptkb:The_Road_(novel)
gptkb:The_Walking_Dead
gptkb:Zombie
gptkb:literature
gptkb:28_Days_Later
Argentinian folk music
Cinematic storytelling
horror games
Survival horror games
Zombie fiction
film and literature
Post-apocalyptic fiction
post-apocalyptic fiction
zombie genre
stealth games
survival horror games
28 Days Later (film)
video game design principles
gptkbp:influenced_games gptkb:Days_Gone
gptkb:Dying_Light
gptkb:The_Walking_Dead
gptkb:State_of_Decay
gptkb:Resident_Evil_series
many subsequent titles
gptkbp:influences gptkb:The_Walking_Dead_(comic)
gptkb:cinema
gptkb:Cormac_Mc_Carthy
gptkb:The_Road
gptkb:The_Road_(novel)
gptkb:The_Walking_Dead
gptkb:Zombie
gptkb:28_Days_Later
gptkb:Children_of_Men
survival horror
post-apocalyptic fiction
video game industry
survival horror games
28 Days Later (film)
gptkbp:inspiration gptkb:The_Road_(novel)
gptkb:Zombie
28 Days Later (film)
gptkbp:inspired gptkb:musical_composition
gptkb:television_adaptation
artistic interpretations
musical collaborations
fan covers
gptkbp:inspired_by gptkb:The_Walking_Dead_(comic)
gptkb:video_game_adaptations
gptkb:Cormac_Mc_Carthy
gptkb:The_Road
gptkb:The_Road_(novel)
gptkb:The_Walking_Dead
gptkb:Zombie
gptkb:character_development
gptkb:game_mechanics
Moral dilemmas
Real-life events
emotional storytelling
real-life events
Human relationships
post-apocalyptic fiction
post-apocalyptic themes
zombie apocalypse genre
real-life fungal infections
gptkbp:inspired_merchandise gptkb:toys_and_collectibles
gptkbp:is_acclaimed_for yes
gptkbp:is_available_on gptkb:PC
gptkb:Play_Station_3
gptkb:Play_Station_4
gptkbp:is_influential_in considered one of the greatest video games of all time
gptkbp:is_part_of gptkb:The_Last_of_Us_series
gptkbp:is_recognized_for cultural impact
originality
gptkbp:is_set_in gptkb:United_States
Post-apocalyptic world
post-apocalyptic world
gptkbp:label gptkb:Dirty_Workz
gptkbp:language English
gptkbp:language_spoken well-written
gptkbp:legacy influential in gaming
gptkbp:length 45 minutes
3 minutes 30 seconds
gptkbp:location gptkb:University_of_Eastern_Colorado
gptkb:Boston
gptkb:Salt_Lake_City
gptkb:Seattle
gptkb:Pittsburgh
gptkb:Santa_Barbara
gptkb:Jackson
The Firefly Lab
gptkbp:main_character gptkb:Joel
gptkb:Joel_Miller
gptkb:Ellie
gptkb:Abby_Anderson
gptkbp:merchandise gptkb:clothing
gptkb:art
gptkb:novel_adaptations
gptkb:stage_adaptation
gptkb:comic_books
gptkb:comic_book_series
gptkb:novel
gptkb:novels
gptkb:clothing_line
gptkb:action_figures
available
various products
art books
gptkbp:metacritic_score 95
95/100
gptkbp:moral present
gptkbp:multiplayer gptkb:The_Last_of_Us:_Factions
gptkb:Factions
gptkb:video_game
gptkb:Yes
No
no
Factions mode
gptkbp:music_by gptkb:Gustavo_Santaolalla
gptkbp:music_composer gptkb:Gustavo_Santaolalla
gptkbp:narrative gptkb:Neil_Druckmann
linear
emotional storytelling
Post-apocalyptic
gptkbp:narrative_focus gptkb:survival
Post-apocalyptic world
gptkbp:narrative_theme gptkb:Loss
gptkb:Love
gptkb:Redemption
gptkb:Survival
gptkb:loss
gptkb:survival
love
morality
redemption
gptkbp:notable_for critical acclaim
atmospheric soundscapes
emotional impact
sound design excellence
gptkbp:number_of_episodes gptkb:9
gptkbp:number_of_seasons gptkb:1
gptkbp:part_of gptkb:The_Last_of_Us_Part_II_soundtrack
video game soundtracks
gaming history
cultural discussions
video game culture
The Last of Us soundtrack
gptkbp:performed_at gaming conventions
gptkbp:performed_by gptkb:Gustavo_Santaolalla
solo artists
orchestras
gptkbp:performed_in gptkb:live_concerts
film festivals
gptkbp:platform gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Play_Station_4
gptkbp:platforms gptkb:Play_Station_3
gptkb:Play_Station_4
gptkb:Play_Station_5
gptkb:Windows
Windows (via Play Station Now)
gptkbp:players third-person
gptkbp:preceded_by gptkb:The_Lost_World
gptkbp:premiere gptkb:San_Diego_Comic-Con_2022
gptkbp:premiere_date gptkb:2023
January 15, 2023
gptkbp:premiere_episode gptkb:9
gptkbp:produced_by gptkb:Sony_Pictures_Television
gptkb:Naughty_Dog
gptkbp:producer gptkb:Kristen_Hancher
gptkbp:production_company gptkb:HBO
gptkb:Sony_Pictures_Television
gptkb:Naughty_Dog
gptkbp:protagonist gptkb:Ellie_Williams
gptkb:Joel_Miller
gptkb:Survivor
gptkbp:published_by gptkb:Sony_Music_Entertainment
gptkbp:publisher gptkb:Sony_Interactive_Entertainment
gptkb:Sony_Music_Entertainment
gptkbp:puzzles included
gptkbp:recognized_by gptkb:music_awards
critics
gptkbp:record_label gptkb:Sony_Music
gptkbp:release_date January 15, 2023
June 19, 2020
June 19, 2014
June 14, 2013
July 29, 2014
June 19, 2014 (Remastered)
July 29, 2014 (Remastered)
June 19, 2020 (Part II)
gptkbp:release_date_ps5 September 2, 2022
gptkbp:release_platform gptkb:PC
gptkb:Play_Station_4
gptkb:Play_Station_5
gptkb:HBO_Max
gptkbp:release_year gptkb:2021
gptkb:2023
January 15, 2023
gptkbp:released digital single
July 29, 2014
gptkbp:released_in gptkb:2013
gptkbp:released_on gptkb:Play_Station_3
gptkb:Play_Station_4
gptkb:Play_Station_5
June 14, 2013
PC (2023)
gptkbp:remake July 29, 2014
gptkbp:remastered gptkb:The_Last_of_Us_Remastered
gptkb:Play_Station_4
gptkb:Yes
gptkbp:reviews high scores from critics
Metacritic score of 95
gptkbp:sales over 17 million copies
Over 17 million copies sold
Over 17 million copies
gptkbp:sequel gptkb:The_Last_of_Us_Part_II
gptkb:Sony_Interactive_Entertainment
gptkb:Naughty_Dog
gptkb:The_Last_of_Us_Part_I_(remake)
action-adventure
survival horror
post-apocalyptic United States
gptkbp:sequel_awards gptkb:Game_of_the_Year
gptkbp:sequel_developer gptkb:Naughty_Dog
gptkbp:sequel_gameplay_perspective third-person
gptkbp:sequel_platforms gptkb:Play_Station_4
gptkbp:set_in gptkb:United_States
post-apocalyptic world
gptkbp:setting gptkb:Jackson,_Wyoming
gptkb:Boston
gptkb:Salt_Lake_City
gptkb:Pittsburgh
Post-apocalyptic United States
civilization collapse
post-apocalyptic United States
infected world
gptkbp:sound_design immersive
gptkbp:soundtrack gptkb:Gustavo_Santaolalla
gptkbp:spin_off gptkb:Left_Behind
gptkbp:starring gptkb:Pedro_Pascal
gptkb:Bella_Ramsey
gptkbp:stealth_features included
gptkbp:style ambient music
gptkbp:succeeded_by gptkb:The_Last_of_Us_Part_II
gptkbp:successor gptkb:Play_Station_4
gptkbp:television_adaptation_release_date January 15, 2023
gptkbp:television_series_creators gptkb:Neil_Druckmann
gptkb:Craig_Mazin
gptkbp:television_series_showrunner gptkb:Craig_Mazin
gptkbp:television_show gptkb:Pedro_Pascal
gptkb:Bella_Ramsey
gptkbp:tempo varied pacing
gptkbp:themes gptkb:humanity
gptkb:loss
gptkb:survival
love
morality
redemption
love and loss
gptkbp:track_count gptkb:12
gptkbp:tv_series_awards gptkb:Critics'_Choice_Television_Awards
gptkb:Emmy_Awards
gptkb:Golden_Globe_Award
gptkbp:tv_series_creators gptkb:Neil_Druckmann
gptkb:Craig_Mazin
gptkbp:tv_series_episode_length 50-60 minutes
gptkbp:tv_series_filming_end_date June 2022
gptkbp:tv_series_filming_start_date July 2021
gptkbp:tv_series_main_cast gptkb:Pedro_Pascal
gptkb:Bella_Ramsey
gptkbp:tv_series_production_budget $10 million per episode
gptkbp:tv_series_reception positive reviews
gptkbp:tv_series_release_date January 15, 2023
gptkbp:tv_series_sequel in development
gptkbp:tvshow gptkb:1
gptkbp:used_in gptkb:promotional_material
gptkb:The_Last_of_Us_television_series
gptkb:film
merchandising campaigns
gptkbp:viewership high
over 10 million viewers
gptkbp:voice_acting yes
gptkbp:voice_actor gptkb:Nolan_North
gptkb:Troy_Baker
gptkb:Annie_Wersching
gptkb:Merle_Dandridge
gptkb:Matthew_Mercer
gptkb:Derek_Phillips
gptkb:Jeffrey_Pierce
gptkb:Yuri_Lowenthal
gptkb:Ashley_M._Johnson
gptkbp:voice_actor_ellie gptkb:Ashley_M._Johnson
gptkbp:voice_actor_joel gptkb:Troy_Baker
gptkbp:won gptkb:Game_of_the_Year
Best Game at the Game Critics Awards 2013
gptkbp:won_award gptkb:BAFTA_Games_Award_for_Best_Music
gptkb:Best_Performance
gptkb:BAFTA_Games_Award_for_Best_Game
gptkb:Best_Design
gptkb:Best_Audio_Design
gptkb:Best_Game_Direction
gptkb:Game_of_the_Year
gptkb:Best_Narrative
gptkb:Best_Audio
gptkb:Best_Game_Innovation
Multiple Awards
Best Technology
over 200 Game of the Year awards
gptkbp:writer gptkb:Neil_Druckmann
gptkbp:year 2033
gptkbp:bfsParent gptkb:award
gptkbp:bfsLayer 3