gptkbp:instance_of
|
gptkb:album
|
gptkbp:adaptations
|
gptkb:television_series
|
gptkbp:art_style
|
realistic
|
gptkbp:character_development
|
strong
|
gptkbp:created_by
|
gptkb:Neil_Druckmann
|
gptkbp:critical_reception
|
highly acclaimed
|
gptkbp:designed_by
|
gptkb:Naughty_Dog
|
gptkbp:features_character
|
gptkb:Joel
gptkb:Ellie
|
gptkbp:game_engine
|
Naughty Dog Engine
|
gptkbp:game_length
|
15-20 hours
|
gptkbp:game_mechanics
|
gptkb:exploration
crafting
combat
puzzle-solving
stealth
|
gptkbp:game_series
|
gptkb:The_Last_of_Us
|
gptkbp:game_setting
|
urban environments
rural environments
winter scenes
survivor factions
infected outbreak
fall scenes
spring scenes
summer scenes
|
gptkbp:game_type
|
single-player
|
gptkbp:genre
|
action-adventure
|
https://www.w3.org/2000/01/rdf-schema#label
|
The Last of Us (cover)
|
gptkbp:influenced_by
|
gptkb:The_Road
gptkb:The_Walking_Dead
gptkb:Zombie
gptkb:Children_of_Men
|
gptkbp:main_theme
|
gptkb:survival
|
gptkbp:multiplayer
|
no
|
gptkbp:narrative_focus
|
human relationships
|
gptkbp:platform
|
gptkb:PC
gptkb:Play_Station_3
gptkb:Play_Station_4
|
gptkbp:protagonist
|
gptkb:Joel_Miller
gptkb:Ellie
|
gptkbp:published_by
|
gptkb:Sony_Music_Entertainment
|
gptkbp:rating
|
M for Mature
|
gptkbp:release_date
|
June 14, 2013
|
gptkbp:released_in
|
gptkb:2013
|
gptkbp:sequel
|
gptkb:The_Last_of_Us_Part_II
|
gptkbp:set_in
|
post-apocalyptic world
|
gptkbp:setting
|
gptkb:United_States
|
gptkbp:soundtrack
|
gptkb:Gustavo_Santaolalla
|
gptkbp:themes
|
gptkb:betrayal
gptkb:humanity
gptkb:loss
gptkb:sacrifice
gptkb:trust
love
hope
morality
redemption
survival instinct
|
gptkbp:voice_actor
|
gptkb:Troy_Baker
gptkb:Ashley_M._Johnson
|
gptkbp:won_award
|
gptkb:Game_of_the_Year
|
gptkbp:bfsParent
|
gptkb:Tom_Rosenthal
|
gptkbp:bfsLayer
|
6
|