Shining Force: Heroes of Light and Darkness

GPTKB entity

Statements (54)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style colorful
2 D sprites
gptkbp:character_classes various
gptkbp:character_customization limited
gptkbp:character_development leveling up
gptkbp:character_relationships dynamic
dialogue choices
gptkbp:combat_system grid-based
gptkbp:community_support active
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:Sega
gptkbp:difficulty adjustable
gptkbp:enemy_types varied
gptkbp:environment varied
gptkbp:events cutscenes
gptkbp:fan_base dedicated
gptkbp:game_engine gptkb:custom_engine
gptkbp:game_length 20-30 hours
gptkbp:game_modes single-player
gptkbp:game_updates gptkb:none
gptkbp:game_world open-ended
gptkbp:gameplay turn-based combat
gptkbp:genre gptkb:role-playing_game
gptkbp:has_lore rich
gptkbp:in-game_currency gptkb:gold
gptkbp:influenced_by Japanese RPGs
gptkbp:influences gptkb:Fire_Emblem
gptkbp:inspired_by Shining Force series
gptkbp:item inventory system
gptkbp:localization translated to multiple languages
gptkbp:main_character gptkb:Max
gptkbp:map strategic
gptkbp:mod_support no
gptkbp:multiplayer no
gptkbp:narrative heroes fighting against evil
gptkbp:narrative_style linear
gptkbp:platform gptkb:Game_Boy_Advance
gptkbp:publisher gptkb:Sega
gptkbp:release_date gptkb:2005
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:sales over 1 million copies
gptkbp:sequel gptkb:Shining_Force:_Resurrection_of_the_Dark_Dragon
gptkbp:series gptkb:Shining_Force
gptkbp:setting gptkb:fantasy_world
gptkbp:soundtrack gptkb:Yasunori_Mitsuda
gptkbp:unlockable_content progression-based
gptkbp:user_interface menu-based
gptkbp:voice_acting gptkb:none
gptkbp:bfsParent gptkb:Sega's_arcade_division
gptkb:Shining_Force
gptkbp:bfsLayer 5