gptkbp:instance_of
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gptkb:video_game
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gptkbp:bfsLayer
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4
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gptkbp:bfsParent
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gptkb:Sega_Franchise
gptkb:Camelot
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gptkbp:art_style
|
2 D sprites
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gptkbp:character_classes
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gptkb:healthcare_organization
gptkb:Monarch
gptkb:Order_of_chivalry
gptkb:sports_event
gptkb:boxing_match
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gptkbp:combat_system
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grid-based
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gptkbp:critical_reception
|
generally positive
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gptkbp:developer
|
Camelot Software Planning
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gptkbp:features
|
gptkb:spacecraft
gptkb:computer
strategic planning
boss battles
side quests
world map
item management
tactical positioning
story-driven
leveling system
cutscenes
difficulty settings
enemy variety
character relationships
save system
enemy encounters
item crafting
character dialogue
unit customization
AI-controlled allies
battle animations
character promotion
class change
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gptkbp:game_length
|
20-30 hours
|
gptkbp:gameplay
|
turn-based combat
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gptkbp:genre
|
gptkb:battle
|
gptkbp:influences
|
gptkb:Final_Fantasy_Tactics
gptkb:Advance_Wars
gptkb:Fire_Emblem
|
gptkbp:main_character
|
gptkb:Max
gptkb:Karna
gptkb:Chester
gptkb:Diane
Guntz
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gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_theme
|
good vs evil
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gptkbp:number_of_teams
|
gptkb:battle
|
gptkbp:platform
|
gptkb:Game_Boy_Advance
|
gptkbp:predecessor
|
gptkb:Shining_Force_II
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gptkbp:publisher
|
gptkb:Sega
|
gptkbp:release_date
|
2004-03-25
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gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:remake
|
gptkb:Shining_Force:_The_Legacy_of_Great_Intention
|
gptkbp:series
|
gptkb:Shining_Force
|
gptkbp:setting
|
Medieval fantasy
|
gptkbp:soundtrack
|
composed by Motoi Sakuraba
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gptkbp:successor
|
gptkb:Shining_Force:_Exa
|