gptkbp:instance_of
|
gptkb:video_game_series
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
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gptkb:Macross
gptkb:Macross_franchise
gptkb:Sega_franchise
gptkb:Final_Fantasy:_Tactics_Advance
gptkb:Sega_Franchise
gptkb:Sega_video_game_franchise
gptkb:Sega
gptkb:Sega_Genesis
gptkb:SEGA
gptkb:Sega_Mega_Drive
gptkb:Fire_Emblem_series
gptkb:Fire_Emblem
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gptkbp:art_style
|
colorful
anime-inspired
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gptkbp:awards
|
nominated for several
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gptkbp:character_classes
|
various
varied
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gptkbp:character_customization
|
limited
|
gptkbp:character_development
|
leveling up
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gptkbp:character_relationships
|
important
dialogue-based
|
gptkbp:combat_system
|
turn-based
grid-based
|
gptkbp:community
|
active fan community
|
gptkbp:composer
|
gptkb:Motoi_Sakuraba
|
gptkbp:critical_reception
|
positive
generally positive
|
gptkbp:cultural_impact
|
inspired game design
inspired storytelling in games
inspired character development in games
inspired tactical gameplay mechanics
|
gptkbp:developer
|
gptkb:Sega
Camelot Software Planning
|
gptkbp:difficulty
|
gptkb:none
moderate
|
gptkbp:economy
|
simple
|
gptkbp:enemy
|
various
|
gptkbp:fan_art
|
popular
|
gptkbp:fan_base
|
gptkb:fandom
active
dedicated
fan art
cult following
dedicated community
|
gptkbp:first_released
|
gptkb:1992
|
gptkbp:focus
|
heroic quest
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gptkbp:game_engine
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gptkb:custom_engine
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gptkbp:game_length
|
20-30 hours
|
gptkbp:game_mechanics
|
gptkb:book
gptkb:computer
resource management
strategic planning
battle outcomes
permadeath
unit management
battle strategies
character stats
environmental hazards
experience points
character interactions
game balance
character customization
side quests
difficulty levels
story arcs
item management
story progression
leveling system
turn order
battle scenarios
skill trees
battle formations
dialogue choices
enemy AI
character relationships
unit types
battlefield tactics
enemy encounters
enemy types
map exploration
battle maps
item crafting
story choices
character recruitment
unit abilities
battle rewards
unit positioning
terrain effects
skill usage
unit leveling
class promotion
|
gptkbp:game_replayability
|
moderate
|
gptkbp:game_world
|
expansive
|
gptkbp:gameplay
|
turn-based combat
unit management
tactical role-playing
turn-based strategy
character leveling
|
gptkbp:genre
|
gptkb:tabletop_role-playing_game
gptkb:battle
|
gptkbp:has_character
|
gptkb:Elric
gptkb:Merrick
gptkb:Balbaroy
gptkb:Max
gptkb:Gordon
gptkb:Misty
gptkb:Peter
gptkb:Sarah
gptkb:Nadia
gptkb:Moses
gptkb:Rena
gptkb:Chester
gptkb:Lowe
gptkb:Diane
gptkb:Kain
Tao
Zylo
Karla
Khris
Jaha
Guntz
Kazin
Rohde
Hanzou
|
gptkbp:has_lore
|
rich
|
gptkbp:has_spin_off
|
gptkb:Shining_Force:_Heroes_of_Light_and_Darkness
gptkb:Shining_Force_EXA
gptkb:Shining_Soul
gptkb:Shining_Force:_Resurrection_of_the_Dark_Dragon
gptkb:Shining_Force:_The_Legacy_of_Great_Intention
gptkb:Shining_Force_CD
|
https://www.w3.org/2000/01/rdf-schema#label
|
Shining Force
|
gptkbp:in-game_currency
|
gptkb:item
|
gptkbp:in-game_items
|
gptkb:weapon
gptkb:armor
gptkb:item
potions
weapons and armor
|
gptkbp:influenced
|
gptkb:Final_Fantasy_Tactics
gptkb:Advance_Wars
gptkb:XCOM_series
gptkb:Tactics_Ogre
tactical RPG genre
|
gptkbp:influenced_artists
|
gptkb:significant
|
gptkbp:influenced_by
|
gptkb:Final_Fantasy_Tactics
gptkb:Author
gptkb:Fire_Emblem
Japanese role-playing games
|
gptkbp:influences
|
gptkb:Fire_Emblem_series
|
gptkbp:inspiration
|
gptkb:Author
gptkb:Fire_Emblem_series
gptkb:mythological_figure
Western RP Gs
Japanese RP Gs
|
gptkbp:intelligence
|
basic
|
gptkbp:language
|
text-based
|
gptkbp:legacy
|
cult classic
influential in tactical RP Gs
|
gptkbp:localization
|
gptkb:various_languages
English
|
gptkbp:main_character
|
gptkb:Max
gptkb:Karna
gptkb:Gort
gptkb:Chester
gptkb:Diane
|
gptkbp:map
|
varied
|
gptkbp:media
|
gptkb:anime
gptkb:musical
|
gptkbp:merchandise
|
gptkb:anime
gptkb:novel
gptkb:artwork
limited
art books
|
gptkbp:mission
|
side quests
|
gptkbp:multiplayer
|
gptkb:none
gptkb:battle
|
gptkbp:narrative_style
|
gptkb:poet
linear
|
gptkbp:narrative_theme
|
gptkb:Community_Center
good vs evil
hero's journey
|
gptkbp:notable_character
|
gptkb:Max
gptkb:Peter
gptkb:Karin
gptkb:Gong
gptkb:Diane
|
gptkbp:notable_feature
|
permadeath
character classes
multiplayer elements
story-driven gameplay
isometric view
story-driven narrative
grid-based movement
|
gptkbp:notable_games
|
gptkb:Shining_Force_II
|
gptkbp:number_of_games
|
gptkb:5
multiple
|
gptkbp:number_of_teams
|
impact story
|
gptkbp:official_language
|
gptkb:Japanese
|
gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Nintendo_Switch
gptkb:Sega_Genesis
gptkb:Wii_Virtual_Console
gptkb:Game_Boy_Advance
|
gptkbp:publisher
|
gptkb:Sega
|
gptkbp:release_date
|
1992-1998
1992-08-02
|
gptkbp:release_platform
|
multiple consoles
|
gptkbp:release_year
|
gptkb:1992
gptkb:1993
gptkb:1996
gptkb:2000
gptkb:2008
|
gptkbp:remake
|
gptkb:Shining_Force:_Resurrection_of_the_Dark_Dragon
Shining Force IIHD
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:sequel
|
gptkb:Shining_Force:_Resurrection_of_the_Dark_Dragon
gptkb:Shining_Force_CD
gptkb:Shining_Force_II
gptkb:Shining_Force_III
|
gptkbp:setting
|
gptkb:Magic:_The_Gathering_set
the fictional world of Rune
|
gptkbp:speed
|
steady
|
gptkbp:themes
|
friendship and loyalty
|
gptkbp:unlockable_content
|
progression-based
|
gptkbp:updates
|
none post-release
|
gptkbp:voice_actor
|
gptkb:none
limited
|