Power VR G6230

GPTKB entity

Statements (50)
Predicate Object
gptkbp:instance_of gptkb:Graphics_Processing_Unit
gptkbp:bfsLayer 6
gptkbp:bfsParent gptkb:Power_VR_G6200
gptkbp:api gptkb:API
gptkbp:architectural_style gptkb:Power_VR_Series6
gptkbp:engine 1.3 billion
gptkbp:features Low power consumption
Tessellation
High performance
Unified memory architecture
Deferred rendering
Anisotropic filtering
High dynamic range rendering
Compute shaders
Geometry shaders
Instancing
Multi-sampling anti-aliasing
Render to texture
Tile-based rendering
Texture streaming
Dynamic branching
Shader model 5.0
Framebuffer objects
Occlusion culling
Shader-based post-processing
Virtual texturing
gptkbp:first_generation Sixth Generation
https://www.w3.org/2000/01/rdf-schema#label Power VR G6230
gptkbp:involved_units gptkb:16
128
gptkbp:is_supported_by gptkb:Direct_X_11
gptkbp:manufacturer gptkb:Imagination_Technologies
gptkbp:open_glsupport gptkb:Open_CL_1.2
Open GLES 3.0
gptkbp:performance Mid-range
gptkbp:population 1.6 G Pixel/s
1.6 G Texel/s
gptkbp:power_consumption ~2.5 W
gptkbp:predecessor Power VRSG X554
gptkbp:produced_by 28 nm
gptkbp:ram 12.8 GB/s
LPDD R3
gptkbp:release_date gptkb:2013
gptkbp:release_year gptkb:2013
gptkbp:size ~80 mm²
gptkbp:speed 500 M Hz
gptkbp:successor gptkb:Power_VR_G6430
gptkbp:used_in gptkb:smartphone
gptkbp:video_output ET C2/ EAC
gptkbp:virtualization_support gptkb:battle