Statements (57)
Predicate | Object |
---|---|
gptkbp:instanceOf |
book series
|
gptkbp:adaptation |
graphic novel
audio book not adapted to film television series (in development) |
gptkbp:author |
gptkb:Tad_Williams
|
gptkbp:awards |
nominated_for_Locus_Award
nominated_for_British_Fantasy_Award |
gptkbp:character |
gptkb:Odin
Diane Renie_Sulaweyo Samual_ |
gptkbp:characterDevelopment |
dynamic
complex |
gptkbp:critical_reception |
positive
cult following |
gptkbp:cultural_impact |
influenced literature
influenced films influenced video games |
gptkbp:genre |
fantasy
science fiction |
https://www.w3.org/2000/01/rdf-schema#label |
Otherland series
|
gptkbp:influences |
Neuromancer
Snow Crash |
gptkbp:inspiration |
MMORPGs
cyberpunk virtual worlds |
gptkbp:ISBN |
978-0886777034
978-0886777041 978-0886777058 978-0886777065 |
gptkbp:language |
English
|
gptkbp:narrativeStyle |
third-person
multiple perspectives |
gptkbp:pageCount |
4
|
gptkbp:plot |
non-linear
intertwined storylines |
gptkbp:publishedBy |
City of Golden Shadow
Mountain of Black Glass Sea of Silver Light River of Blue Fire |
gptkbp:publisher |
gptkb:DAW_Books
|
gptkbp:relatedPatent |
gptkb:Otherland:_The_Graphic_Novel
The War of the Worlds The Matrix Ready Player One |
gptkbp:releaseYear |
1996
|
gptkbp:setting |
virtual reality
|
gptkbp:target_audience |
young adults
adults |
gptkbp:thematicElement |
adventure
moral dilemmas reality vs illusion technology vs humanity |
gptkbp:theme |
friendship
identity exploration of technology |