Statements (61)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:graphic_design
|
gptkbp:can_be_extended_by |
gptkb:Open_GL_Extensions
|
gptkbp:developed_by |
gptkb:Khronos_Group
|
gptkbp:first_released |
gptkb:1992
|
gptkbp:has |
gptkb:Open_GL_Shading_Language_(GLSL)
Debugging tools API functions Context management |
https://www.w3.org/2000/01/rdf-schema#label |
Open GL Framework
|
gptkbp:is_based_on |
Immediate mode rendering
|
gptkbp:is_compatible_with |
gptkb:Open_GL
|
gptkbp:is_part_of |
Graphics pipeline
|
gptkbp:is_related_to |
gptkb:Metal
gptkb:Vulkan gptkb:Direct3_D |
gptkbp:is_supported_by |
gptkb:Intel
gptkb:AMD gptkb:NVIDIA |
gptkbp:is_used_in |
gptkb:Digital_art
gptkb:Video_games gptkb:CAD_software gptkb:Web Medical imaging Simulations Data visualization Embedded systems Augmented reality applications Game engines Virtual reality applications Mobile applications Architectural visualization Flight simulators Animation software CAD applications Interactive installations Visual effects software Training simulations Scientific visualization Game development tools Rendering engines Driving simulators Artificial intelligence visualization Machine learning visualization Space simulations |
gptkbp:latest_version |
4.6
|
gptkbp:operating_system |
gptkb:Linux
gptkb:mac_OS gptkb:Windows |
gptkbp:provides |
hardware-accelerated rendering
|
gptkbp:supports |
cross-platform development
Compute shaders Framebuffers Multisampling Vertex Buffer Objects Instanced rendering 3 D textures |
gptkbp:used_for |
2 D and 3 D graphics rendering
|
gptkbp:uses |
Shaders
|
gptkbp:written_in |
gptkb:C
|
gptkbp:bfsParent |
gptkb:CATransform3_D
|
gptkbp:bfsLayer |
5
|