Metroid Prime

GPTKB entity

Statements (511)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkb:video_game_series
gptkbp:antagonist gptkb:Metroid_Prime
gptkb:Metroid
gptkbp:armament various weapons
various beam weapons
gptkbp:art_style unique art style
3 D graphics
gptkbp:artwork stylized visuals
atmospheric design
gptkbp:awards gptkb:Game_of_the_Year_2003
multiple awards
multiple Game of the Year awards
gptkbp:captures save points
gptkbp:character gptkb:Ridley
gptkb:Phazon
Metroid Prime (Metroid)
gptkbp:character_design gptkb:Samus_Aran
gptkbp:collectibility gptkb:artifacts
gptkbp:community_events online communities
discussion forums
fan conventions
fan art contests
speedrunning events
gptkbp:conservation strong environmental storytelling
gptkbp:contains boss battles
gptkbp:critical_reception highly acclaimed
gptkbp:cultural_impact gptkb:significant
significant cultural impact
gptkbp:developed_by gptkb:Nintendo_EPD
gptkb:Nintendo
gptkbp:developer gptkb:Nintendo
gptkbp:difficulty moderate
adjustable
challenging gameplay
adjustable difficulty
gptkbp:enemy gptkb:Metroids
gptkb:Space_Pirates
bosses
gptkbp:enemy_types gptkb:Metroids
gptkb:Space_Pirates
boss battles
bosses
space pirates
gptkbp:engine gptkb:Gamebryo
Metroid Prime engine
Game Cube Graphics Engine
gptkbp:environment gptkb:ruins
gptkb:Alien
caves
alien worlds
alien landscapes
gptkbp:fan_art inspired fan art and fan projects
gptkbp:fan_base dedicated
dedicated community
dedicated fanbase
dedicated fan community
gptkbp:features gptkb:exploration
gptkb:Scan_Visor
boss battles
combat
puzzle-solving
first-person perspective
environmental storytelling
upgradeable abilities
various enemy types
a variety of weapons
Metroid creatures
power suit upgrades
3 D graphics
Samus's abilities
a map system
visors for different functions
gptkbp:fighting_style varied enemy types
varied combat mechanics
gptkbp:first_person yes
gptkbp:first-person_shooter elements of first-person shooter
gptkbp:followed_by gptkb:Metroid_Prime_3:_Corruption
gptkbp:follows gptkb:Samus_Aran
gptkbp:franchise gptkb:Metroid
gptkbp:game_awards gptkb:BAFTA_Awards
multiple awards
gptkbp:game_community active modding community
gptkbp:game_design gptkb:Toshio_Miyahara
gptkb:Yoshio_Sakamoto
non-linear progression
innovative game design
gptkbp:game_engine proprietary engine
Proprietary engine
Game Cube engine
gptkbp:game_features various upgrades
morph ball
scan visor
first-person shooting
various game features
thermal visor
x-ray visor
3 D scanning
grapple beam
gptkbp:game_length approximately 10-15 hours
approximately 15-20 hours
gptkbp:game_mechanic first-person perspective
gptkbp:game_mechanics gptkb:magical_abilities
gptkb:power-ups
gptkb:weapons
exploration and combat
combat
puzzle-solving
morph ball
scan visor
Metroid series mechanics
exploration-based mechanics
scan mechanic
gptkbp:game_mode single-player
gptkbp:game_modes single-player
single-player mode only
gptkbp:game_replayability high replay value
gptkbp:game_setting gptkb:science_fiction
gptkbp:game_updates received updates and patches
received critical updates
HD remaster released in 2023
gptkbp:game_world non-linear
open-ended
open-ended game world
gptkbp:gameplay first-person perspective
gptkbp:genre action-adventure
gptkbp:graphics highly praised
3 D graphics
gptkbp:has gptkb:Metroids
gptkb:power-ups
gptkb:Phazon
gptkb:multiplayer_mode
various alien species
varied environments
environmental storytelling
multiple endings
a dedicated fanbase
cutscenes
a rich lore
a unique art style
a variety of weapons
a health system
a soundtrack
a strong narrative
remastered version
save points
a significant impact on gaming culture
a rich backstory
a variety of collectibles
a variety of enemies
a compelling antagonist
a lore-rich environment
3 D graphics
a first-person shooter element
a save system
a sequel called Metroid Prime 2: Echoes
a variety of upgrades
gptkbp:has_ability gptkb:Phazon_Manipulation
gptkbp:has_gameplay_element gptkb:exploration
gptkb:power-ups
boss battles
energy management
health management
backtracking
combat
platforming
puzzle-solving
atmospheric elements
visual storytelling
environmental hazards
character interactions
combat mechanics
environmental storytelling
level design
scanning
story progression
environmental puzzles
cutscenes
item collection
vehicle sections
enemy variety
exploration rewards
enemy AI
stealth elements
combat upgrades
narrative choices
item upgrades
boss strategies
upgrade paths
game mechanics integration
gptkbp:has_leadership gptkb:Metroid_Prime
gptkb:Gandrayda
gptkb:Parasite_Queen
gptkb:Dark_Samus
gptkb:Ridley
gptkb:Dark_Samus_(Phase_2)
gptkb:Phazon_Suit
gptkb:Omega_Pirate
gptkb:Thardus
gptkb:Meta_Ridley
gptkb:Quadraxis
gptkb:Boost_Guardian
gptkb:Boost_Guardian_(Phase_2)
gptkb:Boost_Guardian_(Phase_4)
gptkb:Dark_Samus_(Phase_1)
gptkb:Dark_Samus_(Phase_3)
gptkb:Dark_Samus_(Phase_4)
gptkb:Gandrayda_(Phase_2)
gptkb:Gandrayda_(Phase_3)
gptkb:Grapple_Guardian_(Phase_1)
gptkb:Grapple_Guardian_(Phase_2)
gptkb:Grapple_Guardian_(Phase_3)
gptkb:Grapple_Guardian_(Phase_4)
gptkb:Magmaul_(Phase_2)
gptkb:Magmaul_(Phase_3)
gptkb:Magmaul_(Phase_4)
gptkb:Meta_Ridley_(Phase_1)
gptkb:Meta_Ridley_(Phase_2)
gptkb:Meta_Ridley_(Phase_3)
gptkb:Omega_Pirate_(Phase_1)
gptkb:Omega_Pirate_(Phase_2)
gptkb:Omega_Pirate_(Phase_3)
gptkb:Omega_Pirate_(Phase_4)
gptkb:Parasite_Queen_(Phase_1)
gptkb:Parasite_Queen_(Phase_2)
gptkb:Parasite_Queen_(Phase_3)
gptkb:Parasite_Queen_(Phase_4)
gptkb:Phazon_Guardian
gptkb:Phazon_Infusion
gptkb:Phazon_Metroid
gptkb:Phazon_Suit_Samus
gptkb:Thardus_(Phase_1)
gptkb:Thardus_(Phase_2)
gptkb:Thardus_(Phase_3)
multiple boss battles
Grapple Guardian
U-Mos
Magmaul
Boost Guardian (Phase 1)
Boost Guardian (Phase 3)
Gandrayda (Phase 1)
Gandrayda (Phase 4)
Magmaul (Phase 1)
Meta Ridley (Phase 4)
Thardus (Phase 4)
gptkbp:has_lore gptkb:Chozo_Ruins
gptkb:Phazon_Energy
gptkb:Dark_Samus
gptkb:Phazon_Mutations
gptkb:Phazon
gptkb:Phazon_Mines
gptkb:Artifact_of_the_Chozo
gptkb:Chozo_Prophecies
gptkb:Phazon_Creatures
gptkb:Samus_Aran
gptkb:Chozo_Technology
gptkb:Phazon_Corruption
gptkb:Fighting_Meta_Ridley
gptkb:Fighting_Metroid_Prime
gptkb:Fighting_Omega_Pirate
gptkb:Phazon_Artifact
gptkb:Phazon_Infusion
gptkb:Phazon_Legacy
gptkb:Phazon_Research
gptkb:Phazon_Suit_Upgrade
gptkb:Samus's_Mission
gptkb:Tallon_IV's_History
gptkb:Space_Pirates
gptkb:Tallon_IV
gptkb:Metroid_Species
gptkb:Chocobo
rich backstory
gptkbp:has_soundtrack composed by Kenji Yamamoto
gptkbp:healthcare energy tanks
https://www.w3.org/2000/01/rdf-schema#label Metroid Prime
gptkbp:impact significant impact on gaming industry
gptkbp:in-game_items gptkb:artifacts
gptkb:Chozo_Artifact
gptkb:Energy_Tank
gptkb:Gravity_Suit
gptkb:Phazon_Beam
gptkb:Scan_Visor
gptkb:Seeker_Missiles
gptkb:Super_Missile
gptkb:Thermal_Visor
gptkb:Varia_Suit
gptkb:Wave_Beam
gptkb:X-Ray_Visor
gptkb:Morph_Ball
gptkb:Mobile_Suit
gptkb:artifacts_of_the_Chozo
gptkb:Phazon
gptkb:Artifact_of_the_Chozo
gptkb:Hyper_Beam
gptkb:Missile_Launcher
gptkb:Phazon_Suit
gptkb:Ice_Beam
gptkb:Power_Beam
gptkb:collectibles
gptkb:astronomy
gptkb:gravity_suit
elevators
beams
data logs
Energy Tanks
Light Beam
health upgrades
various upgrades
hidden collectibles
Super Bomb
secret areas
suit upgrades
enemy drops
energy tanks
missile expansions
suit abilities
ice beam
plasma beam
super missiles
thermal visor
wave beam
x-ray visor
health pickups
Chozo Lore
power bombs
map stations
save stations
Grapple Beam
Dark Beam
Ice Spreader
Metroid DNA
Missile Expansion
Plasma Beam
Power Beam Burst
Scan Data
grapple beam
screw attack
space jump
Missile Expansions
energy recharge stations
missile pickups
power-up stations
scan visor upgrades
transportation stations
gptkbp:includes gptkb:exploration
gptkb:multiplayer_mode
boss battles
combat
platforming
puzzle-solving
combat mechanics
puzzle-solving elements
hidden items
cutscenes
stealth elements
enemy encounters
energy tanks
map system
missile expansions
save points
gptkbp:influence inspired future Metroid games
gptkbp:influenced gptkb:comics
gptkb:novels
fan films
Metroidvania genre
future first-person games
gptkbp:influenced_by gptkb:Super_Metroid
gptkb:Metroid_series
gptkbp:influenced_games first-person shooters
exploration games
gptkbp:influences first-person shooters
exploration and puzzle-solving
first-person shooter genre
exploration-based gameplay
influenced game design philosophy
gptkbp:innovation innovative gameplay mechanics
gptkbp:inspiration gptkb:Metroid_II:_Return_of_Samus
gptkb:science_fiction
gptkbp:inspired Metroidvania genre
gptkbp:inspired_by gptkb:Super_Metroid
gptkb:science_fiction
gptkbp:is_acclaimed_for gameplay mechanics
its controls
gptkbp:is_available_on gptkb:Nintendo_Switch
gptkb:Wii
gptkb:Nintendo_e_Shop
gptkbp:is_characterized_by exploration and discovery
gptkbp:is_cited_in one of the best video games ever made
gptkbp:is_considered a classic
a classic in gaming history
gptkbp:is_explored_in open-ended
non-linear exploration
gptkbp:is_followed_by gptkb:Metroid_Prime_2:_Echoes
gptkb:Metroid_Prime_3:_Corruption
gptkb:Metroid_Prime:_Federation_Force
gptkbp:is_influenced_by gptkb:Metroid_series
horror elements
gptkbp:is_known_for gptkb:sound_design
atmospheric storytelling
its immersive world
its challenging gameplay
exploration-based gameplay
atmospheric exploration
its atmospheric sound design
its exploration and discovery
gptkbp:is_part_of gptkb:Metroid_Prime_Trilogy
gptkb:Metroid_series
Nintendo's legacy
gptkbp:is_recognized_for its innovative gameplay
its influence on the genre
its level design
its innovation in 3 D gaming
gptkbp:is_set_in a science fiction universe
gptkbp:legacy considered a classic
influential in gaming history
pioneered 3 D exploration
influenced future first-person games
gptkbp:map map exploration
gptkbp:merchandise gptkb:clothing
gptkb:collectibles
gptkb:toys
art books
related merchandise available
gptkbp:mode single-player
gptkbp:multiplayer false
no
not available
gptkbp:music_composer gptkb:Kenji_Yamamoto
gptkbp:narrative gptkb:Phazon
gptkb:Chozo_race
gptkb:Samus's_backstory
gptkb:Space_Pirates
exploration and combat
minimalistic
exploration and discovery
Metroid creatures
exploration-driven
Samus's mission
Samus Aran's mission
gptkbp:narrative_focus gptkb:Samus_Aran
gptkbp:narrative_style minimalist
environmental storytelling
exploration-based
minimalist narrative style
gptkbp:narrative_theme gptkb:exploration
gptkb:science_fiction
isolation
gptkbp:part_of gptkb:Metroid_series
gptkbp:platform gptkb:Game_Cube
gptkbp:platforms gptkb:Nintendo_Switch
gptkb:Wii
gptkb:Game_Cube
gptkbp:players first-person
gptkbp:power_ups gptkb:Scan_Visor
gptkb:Thermal_Visor
gptkb:Wave_Beam
gptkb:X-Ray_Visor
gptkb:Morph_Ball
gptkb:Missile_Launcher
gptkb:Ice_Beam
gptkb:Super_Missiles
various power-ups
various upgrades
various power-ups available
Grapple Beam
Plasma Beam
gptkbp:protagonist gptkb:Samus_Aran
gptkbp:published_by gptkb:Nintendo
gptkbp:publisher gptkb:Nintendo
gptkbp:puzzles environmental puzzles
gptkbp:received critical acclaim
gptkbp:release_date gptkb:2002
November 18, 2002
gptkbp:release_platform gptkb:Nintendo_Switch
gptkb:Wii
gptkb:Nintendo_Game_Cube
gptkbp:released_in gptkb:2002
gptkbp:released_on gptkb:Game_Cube
November 18, 2002
gptkbp:remake gptkb:Metroid_Prime_Remake
Metroid Prime Remake (TBA)
gptkbp:remastered gptkb:Metroid_Prime_Remastered
Metroid Prime Remastered (2023)
gptkbp:reviews positive game reviews
gptkbp:sales over 2.8 million copies
over 2.8 million copies sold
gptkbp:sequel gptkb:Metroid_Prime_2:_Echoes
gptkb:Metroid_Prime_3:_Corruption
gptkb:Metroid_Prime:_Federation_Force
gptkbp:series gptkb:Metroid
gptkbp:service first 3 D Metroid game
gptkbp:set_in gptkb:Talon_IV
gptkb:fictional_universe
gptkb:Tallon_IV
gptkbp:setting gptkb:Talon_IV
gptkb:Tallon_IV
gptkbp:sound immersive audio
gptkbp:sound_design immersive
gptkbp:soundtrack gptkb:Kenji_Yamamoto
ambient music
composed by Kenji Yamamoto
gptkbp:spin_off gptkb:Metroid_Prime:_Hunters
gptkbp:successor gptkb:Metroid_Prime_2:_Echoes
gptkb:Metroid_Dread
gptkb:Metroid_Prime:_Remastered
gptkbp:uses exploration mechanics
gptkbp:utilizes scan visor
gptkbp:voice_acting minimal
gptkbp:won Game of the Year awards
gptkbp:bfsParent gptkb:Nintendo
gptkbp:bfsLayer 4