gptkbp:instance_of
|
gptkb:fictional_character
|
gptkbp:abilities
|
Invisibility
Energy Attacks
Phantom Cloak
|
gptkbp:affiliation
|
gptkb:Chozo_race
|
gptkbp:appearance
|
Spirit-like
|
gptkbp:artwork
|
Stylized
|
gptkbp:associated_with
|
gptkb:Chocobo
|
gptkbp:behavior
|
Aggressive
|
gptkbp:challenges
|
Strategic combat
|
gptkbp:character_development
|
Lore expansion
|
gptkbp:community_health
|
Variable
|
gptkbp:cultural_impact
|
Video game enemies
|
gptkbp:defeated
|
gptkb:Samus_Aran
|
gptkbp:defense_mechanism
|
Intangibility
|
gptkbp:design
|
Ethereal
|
gptkbp:design_elements
|
Translucent appearance
|
gptkbp:design_influence
|
gptkb:Japanese_folklore
|
gptkbp:difficulty
|
Challenging
|
gptkbp:enemy_types
|
Spectral
|
gptkbp:fan_reception
|
Positive
|
gptkbp:fighting_style
|
Hit-and-run
|
gptkbp:first_appearance
|
gptkb:Metroid_Prime
|
gptkbp:franchise
|
gptkb:Metroid
|
gptkbp:game_design
|
gptkb:ruins
|
gptkbp:game_engine
|
gptkb:Retro_Engine
|
gptkbp:game_mechanic
|
Environmental storytelling
|
gptkbp:game_mechanics
|
Stealth
|
gptkbp:game_series
|
gptkb:Metroid_Prime_Trilogy
|
gptkbp:game_setting
|
Alien planet
|
gptkbp:genre
|
Action-adventure
|
gptkbp:has_lore
|
gptkb:Maya_civilization
|
gptkbp:has_role
|
gptkb:Samus_Aran
Mini-boss
|
gptkbp:has_weakness
|
Light-based attacks
|
https://www.w3.org/2000/01/rdf-schema#label
|
Chozo Ghosts
|
gptkbp:impact
|
Memorable encounters
|
gptkbp:influence
|
Metroid lore
|
gptkbp:inspiration
|
Ghost archetype
|
gptkbp:legacy
|
Iconic enemy
|
gptkbp:location
|
gptkb:Tallon_IV
|
gptkbp:meets
|
Multiple times
|
gptkbp:narrative
|
gptkb:Exploration
gptkb:Guardians_of_Chozo_ruins
|
gptkbp:part_of
|
gptkb:Metroid_series
|
gptkbp:related_to
|
gptkb:Phazon
|
gptkbp:sound_design
|
Ghostly sounds
|
gptkbp:strategy
|
Avoidance
|
gptkbp:tactics
|
Patrolling
|
gptkbp:type
|
gptkb:enemy
|
gptkbp:user_experience
|
Immersive
|
gptkbp:bfsParent
|
gptkb:Metroid
gptkb:Samus_Aran
gptkb:Chocobo
|
gptkbp:bfsLayer
|
5
|