Statements (125)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:advertising |
promoted at Nintendo Direct
|
gptkbp:art_style |
3 D graphics
|
gptkbp:awards |
gptkb:Best_Action_Game
gptkb:Best_Game_of_the_Year gptkb:Best_Narrative gptkb:Best_Audio gptkb:Best_Game_Design gptkb:Best_Art_Direction Best Visuals Best Adventure Game Best Remake/ Remaster |
gptkbp:captures |
manual save points
|
gptkbp:character |
gptkb:Samus_Aran
|
gptkbp:community |
gptkb:fanbase
gptkb:modding_community gptkb:speedrunning_community streaming community content creation community |
gptkbp:critical_reception |
highly acclaimed
generally favorable reviews |
gptkbp:developer |
gptkb:Nintendo
|
gptkbp:difficulty_levels |
normal and hard
|
gptkbp:engine |
gptkb:Retro_Engine
gptkb:game_engine |
gptkbp:fan_base |
strong following
|
gptkbp:features |
improved performance
HD Rumble enhanced graphics HD rumble HD graphics dual stick controls optional motion controls revised controls new save features |
gptkbp:game_engine |
Proprietary engine
|
gptkbp:game_length |
approximately 10-15 hours
|
gptkbp:game_mechanics |
gptkb:exploration
gptkb:power-ups gptkb:collectibles upgrades boss battles energy management backtracking combat puzzle-solving environmental hazards various weapons environmental storytelling item management combat strategies environmental puzzles cutscenes difficulty settings exploration rewards enemy AI stealth elements enemy types narrative choices morph ball scan visor energy tanks map system save points boss strategies power suit upgrades grapple beam |
gptkbp:game_modes |
single-player only
|
gptkbp:gameplay |
first-person perspective
|
gptkbp:genre |
action-adventure
|
https://www.w3.org/2000/01/rdf-schema#label |
Metroid Prime Remastered
|
gptkbp:in-game_items |
gptkb:artifacts
gptkb:power-ups gptkb:collectibles gptkb:gravity_suit gptkb:weapons boss battles suits environmental puzzles various enemies secret areas scan visor energy tanks missile expansions ice beam plasma beam super missiles thermal visor wave beam x-ray visor map stations save stations grapple beam phazon suit |
gptkbp:influenced_by |
gptkb:Metroid_series
first-person shooters |
gptkbp:influences |
gptkb:Metroid_series
first-person shooters combat mechanics puzzle-solving elements platforming mechanics exploration-based gameplay |
gptkbp:localization |
multiple languages
|
gptkbp:main_character |
gptkb:Samus_Aran
|
gptkbp:mode |
single-player
|
gptkbp:multiplayer |
gptkb:none
no |
gptkbp:narrative |
exploration and combat
|
gptkbp:platform |
gptkb:Nintendo_Switch
|
gptkbp:predecessor |
gptkb:Metroid_Prime
|
gptkbp:protagonist |
gptkb:Samus_Aran
|
gptkbp:publisher |
gptkb:Nintendo
|
gptkbp:rating |
gptkb:E_for_Everyone
|
gptkbp:release_date |
gptkb:2023
February 8, 2023 |
gptkbp:release_region |
Worldwide
|
gptkbp:series |
gptkb:Metroid
|
gptkbp:setting |
gptkb:Talon_IV
gptkb:Tallon_IV |
gptkbp:soundtrack |
composed by Kenji Yamamoto
|
gptkbp:successor |
gptkb:Metroid_Prime_4
gptkb:Metroid_Prime_2:_Echoes |
gptkbp:bfsParent |
gptkb:Nintendo
gptkb:Nintendo_Switch |
gptkbp:bfsLayer |
4
|