Lithtech 2.5

GPTKB entity

Statements (61)
Predicate Object
gptkbp:instance_of gptkb:engine
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Lithtech_Jupiter
gptkbp:developed_by gptkb:Monolith_Productions
gptkbp:engine_type proprietary
gptkbp:features gptkb:architect
gptkb:physicist
gptkb:technology
networking capabilities
dynamic lighting
scripting support
terrain rendering
real-time shadows
gptkbp:genre gptkb:legal_case
https://www.w3.org/2000/01/rdf-schema#label Lithtech 2.5
gptkbp:notable_games gptkb:F._E._A._R.
gptkb:Condemned:_Criminal_Origins
gptkb:The_Operative:_No_One_Lives_Forever
gptkbp:platform gptkb:operating_system
gptkbp:predecessor gptkb:Lithtech_2.0
gptkbp:release_date gptkb:2002
gptkbp:successor gptkb:Lithtech_3.0
gptkbp:supports gptkb:Actor
gptkb:multiplayer_modes
modular architecture
multiplayer gameplay
achievements
cross-platform play
custom content
modding
collision detection
keyboard and mouse input
day-night cycle
leaderboards
particle effects
dynamic weather effects
high-resolution textures
level of detail (LOD)
user interface customization
gamepad input
community content
AI pathfinding
cutscenes
animation blending
environment mapping
NPC interactions
single-player campaigns
VR integration
cloud saving
shader effects
in-game cinematics
save/load functionality
scripted events
realistic physics simulation
modular game design
3 D graphics
gptkbp:used_in gptkb:Blood_II:_The_Chosen
gptkb:No_One_Lives_Forever_2:_A_Spy_in_H._A._R._M.'s_Way
gptkbp:uses gptkb:C++
gptkb:Direct3_D
gptkb:chess_match