Properties (59)
Predicate | Object |
---|---|
gptkbp:instanceOf |
game engine
|
gptkbp:developedBy |
gptkb:Monolith_Productions
|
gptkbp:engineType |
proprietary
|
gptkbp:features |
debugging tools
modular architecture voiceovers sound effects storytelling elements tutorials and guides gameplay mechanics performance optimization tools lighting effects character customization advanced rendering techniques environmental effects particle effects realistic physics dynamic weather effects physics simulation dynamic lighting user interface customization sound engine AI scripting asset management tools terrain rendering water simulation real-time shadows enemy AI behavior player feedback systems community support tools cutscene integration documentation resources scriptable events game balancing tools game testing tools scripted sequences |
gptkbp:genre |
first-person shooter
|
https://www.w3.org/2000/01/rdf-schema#label |
Lithtech 3.0
|
gptkbp:notableGames |
F.E.A.R.
Blood II: The Chosen Condemned: Criminal Origins No One Lives Forever 2: A Spy in H.A.R.M.'s Way The Operative: No One Lives Forever |
gptkbp:platforms |
Windows
|
gptkbp:predecessor |
gptkb:Lithtech_4.0
|
gptkbp:releaseYear |
1999
|
gptkbp:successor |
gptkb:Lithtech_2.0
|
gptkbp:supports |
3D graphics
multiplayer gameplay voice acting multiplayer modes animation blending network play cutscene scripting custom content creation level editing |
gptkbp:usedIn |
No One Lives Forever
Blood II: The Chosen Shadows of the Empire |