Statements (65)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:ai |
challenging opponents
|
gptkbp:arcade_cabinet |
standard cabinet
|
gptkbp:artwork |
colorful and vibrant graphics
|
gptkbp:availability |
arcade cabinets and emulators
|
gptkbp:challenges |
various difficulty challenges
|
gptkbp:character |
various martial artists
|
gptkbp:character_design |
unique character styles
|
gptkbp:community |
active fanbase
|
gptkbp:controls |
joystick and buttons
|
gptkbp:cultural_impact |
part of 90s gaming culture
|
gptkbp:customization_options |
limited character customization options
|
gptkbp:developer |
gptkb:Data_East
|
gptkbp:difficulty |
varied difficulty levels
|
gptkbp:emulation |
available on various platforms
|
gptkbp:fan_art |
inspired fan creations
|
gptkbp:features |
gptkb:multiplayer_mode
|
gptkbp:followed_by |
Karate Champ III
|
gptkbp:game_awards |
nominated for arcade awards
|
gptkbp:game_community |
active online community
online forums and discussions |
gptkbp:game_design |
varied backgrounds
|
gptkbp:game_engine |
gptkb:custom_engine
|
gptkbp:game_features |
character selection
|
gptkbp:game_length |
varies by player skill
|
gptkbp:game_mechanics |
simple yet deep mechanics
combos and counters |
gptkbp:game_mode |
tournament mode
|
gptkbp:game_modes |
single-player and multiplayer
co-op and versus modes |
gptkbp:game_replayability |
high replay value
|
gptkbp:game_updates |
patches for balance adjustments
received updates post-release |
gptkbp:gameplay |
1-on-1 combat
|
gptkbp:genre |
Fighting
|
gptkbp:graphics |
2 D sprites
|
gptkbp:has_achievements |
unlockable achievements
|
gptkbp:has_reception |
generally positive reviews
|
https://www.w3.org/2000/01/rdf-schema#label |
Karate Champ II
|
gptkbp:in-game_currency |
points system
|
gptkbp:influence |
influenced later fighting franchises
|
gptkbp:influenced_by |
gptkb:Karate_Champ
|
gptkbp:legacy |
influenced future fighting games
considered a classic fighting game |
gptkbp:localization |
released in Japan and USA
|
gptkbp:merchandise |
gptkb:action_figures
|
gptkbp:narrative |
minimal story elements
|
gptkbp:platform |
gptkb:Arcade
|
gptkbp:players |
multiple playable characters
|
gptkbp:popularity |
cult following
|
gptkbp:publisher |
gptkb:Data_East
|
gptkbp:release_date |
1991-01-01
|
gptkbp:release_year |
gptkb:1991
|
gptkbp:remake |
not officially remade
|
gptkbp:setting |
gptkb:Mixed_Martial_Artist
|
gptkbp:sound |
distinctive sound effects
|
gptkbp:soundtrack |
chiptune music
|
gptkbp:special_move |
power moves
|
gptkbp:strategy |
requires skill and timing
|
gptkbp:success |
popular in arcades
|
gptkbp:successor |
gptkb:Karate_Champ
|
gptkbp:target_audience |
teenagers and adults
|
gptkbp:tournament |
held in various locations
|
gptkbp:bfsParent |
gptkb:Karate_Champ
|
gptkbp:bfsLayer |
6
|