gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
4
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gptkbp:bfsParent
|
gptkb:Data_East
gptkb:Mortal_Kombat
|
gptkbp:availability
|
arcade only
|
gptkbp:awards
|
gptkb:none
|
gptkbp:championship
|
knockout
|
gptkbp:character
|
karateka
|
gptkbp:character_appearance
|
stylized
|
gptkbp:character_customization
|
limited
|
gptkbp:community
|
active fan community
|
gptkbp:community_support
|
gptkb:fandom
|
gptkbp:controls
|
joystick and buttons
|
gptkbp:cultural_impact
|
popularized martial arts in gaming
|
gptkbp:developer
|
gptkb:Technos_Japan
|
gptkbp:difficulty
|
adjustable
|
gptkbp:feedback
|
positive
|
gptkbp:game_components
|
Upright cabinet
|
gptkbp:game_engine
|
gptkb:custom_engine
|
gptkbp:game_features
|
combo system
|
gptkbp:game_length
|
short
|
gptkbp:game_mechanics
|
simple mechanics
|
gptkbp:game_modes
|
single-player
multiplayer
training mode
|
gptkbp:game_replayability
|
moderate
|
gptkbp:gameplay
|
martial arts combat
|
gptkbp:genre
|
gptkb:boxing_match
|
gptkbp:graphics
|
2 D sprites
|
gptkbp:hit_single
|
pixel-based
|
https://www.w3.org/2000/01/rdf-schema#label
|
Karate Champ
|
gptkbp:in-game_currency
|
gptkb:none
|
gptkbp:influenced
|
gptkb:Virtua_Fighter
gptkb:Mortal_Kombat
gptkb:Tekken
|
gptkbp:influenced_by
|
karate
|
gptkbp:input_output
|
button combinations
|
gptkbp:inspired
|
gptkb:Street_Fighter_series
|
gptkbp:intelligence
|
computer-controlled opponents
|
gptkbp:is_popular_in
|
high in the 1980s
|
gptkbp:legacy
|
considered a classic
pioneered fighting game genre
|
gptkbp:merchandising
|
limited
|
gptkbp:movement
|
gptkb:battle
|
gptkbp:multiplayer
|
competitive
|
gptkbp:narrative_style
|
minimal
|
gptkbp:notable_feature
|
two-player mode
|
gptkbp:notable_production
|
many fighting game developers
|
gptkbp:number_of_teams
|
various martial artists
|
gptkbp:platform
|
gptkb:video_game
|
gptkbp:release_year
|
gptkb:1984
|
gptkbp:remake
|
gptkb:Karate_Champ_HD
|
gptkbp:setting
|
martial arts tournaments
|
gptkbp:soundtrack
|
chiptune music
|
gptkbp:speed
|
fast-paced
|
gptkbp:stations
|
well-received
|
gptkbp:successor
|
gptkb:Karate_Champ_II
|
gptkbp:tactics
|
timing and precision
|
gptkbp:updates
|
gptkb:none
|