Guardians of Chozo ruins

GPTKB entity

Statements (56)
Predicate Object
gptkbp:instance_of gptkb:species
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Chozo_Ghosts
gptkb:The_Chozo_Ghosts
gptkbp:appears_in gptkb:Metroid_Prime
gptkbp:are gptkb:species
part of the game's mythology
ancient guardians
a representation of the game's themes
a challenge for players
part of the game's challenges
biomechanical constructs
a challenge for completionists
part of the game's enemy roster
a key element in Metroid Prime's story
a key part of the gameplay experience
a memorable part of the Metroid experience
a notable enemy type in Metroid Prime
a representation of Chozo's guardianship
a representation of the Chozo's power
a significant aspect of the game's design
a symbol of Chozo's legacy
associated with ancient technology
considered iconic enemies
enemies in Metroid Prime
influenced by Chozo technology
integral to the game's exploration
linked to Chozo history
linked to the game's puzzles
notable for their design
part of the Metroid lore
part of the game's atmosphere
part of the game's combat system
part of the game's enemy design
part of the game's enemy variety
part of the game's immersive world
part of the game's lore and history
part of the lore of Metroid series
gptkbp:associated_with gptkb:Chozo_civilization
gptkbp:can_be be defeated by Samus
phase through walls
gptkbp:current_champion gptkb:Samus_Aran
gptkbp:function protect Chozo artifacts
gptkbp:has_ability teleportation
energy attacks
gptkbp:has_weakness light-based attacks
gptkbp:have unique designs
a connection to the environment
a unique combat style
a role in the game's narrative
distinct attack patterns
https://www.w3.org/2000/01/rdf-schema#label Guardians of Chozo ruins
gptkbp:influence gameplay mechanics
gptkbp:is_protected_by the ruins of Chozo
gptkbp:part_of gptkb:Metroid_series
gptkbp:residence gptkb:Tallon_IV