gptkbp:instanceOf
|
piston engine
|
gptkbp:audio
|
gptkb:Miles_Sound_System
|
gptkbp:basedOn
|
gptkb:Quake_engine
|
gptkbp:component
|
gptkb:Counter-Strike
gptkb:Day_of_Defeat
gptkb:Sven_Co-op
gptkb:Paranoia
gptkb:Action_Half-Life
gptkb:Afraid_of_Monsters
gptkb:Cry_of_Fear
gptkb:Earth's_Special_Forces
gptkb:Half-Life:_Black_Mesa_(early_versions)
gptkb:Half-Life:_Echoes
gptkb:Natural_Selection
gptkb:Poke646
gptkb:The_Specialists
gptkb:They_Hunger
Firearms
Science and Industry
|
gptkbp:developedBy
|
gptkb:Valve
|
gptkbp:firstReleased
|
1998
|
gptkbp:format
|
gptkb:SPR
gptkb:MAP
MDL
BSP
WAD
|
gptkbp:graphicsAPI
|
gptkb:Direct3D
gptkb:OpenGL
Software rendering
|
https://www.w3.org/2000/01/rdf-schema#label
|
GoldSrc engine
|
gptkbp:license
|
proprietary
|
gptkbp:moddable
|
true
|
gptkbp:multiplayer
|
true
|
gptkbp:notableFeature
|
hardware acceleration
mod support
OpenGL support
Direct3D support
dynamic lighting
map editor support
networked multiplayer
scriptable AI
software rendering
|
gptkbp:physicsEngine
|
rudimentary
|
gptkbp:platform
|
gptkb:Windows
gptkb:macOS
gptkb:Linux
|
gptkbp:programmingLanguage
|
gptkb:C++
C
|
gptkbp:script
|
true
|
gptkbp:successor
|
gptkb:Source_engine
|
gptkbp:supports3D
|
true
|
gptkbp:supportsSingleplayer
|
true
|
gptkbp:usedIn
|
gptkb:Half-Life
gptkb:Ricochet
gptkb:Counter-Strike
gptkb:Day_of_Defeat
gptkb:Team_Fortress_Classic
gptkb:Blue_Shift
gptkb:Opposing_Force
|
gptkbp:website
|
https://www.valvesoftware.com/
|
gptkbp:bfsParent
|
gptkb:Valve_Corporation
|
gptkbp:bfsLayer
|
5
|