Statements (36)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:piston_engine
|
| gptkbp:audio |
gptkb:Miles_Sound_System
|
| gptkbp:basedOn |
gptkb:Quake_engine
|
| gptkbp:category |
3D game engines
Valve game engines |
| gptkbp:developedBy |
gptkb:Valve_Corporation
|
| gptkbp:firstReleased |
1998
|
| gptkbp:graphicsAPI |
gptkb:Direct3D
gptkb:OpenGL |
| gptkbp:license |
proprietary
|
| gptkbp:notableFeature |
mod support
map editor support networked multiplayer |
| gptkbp:notableGame |
gptkb:Half-Life:_Blue_Shift
gptkb:Half-Life:_Opposing_Force gptkb:Counter-Strike:_Condition_Zero Deathmatch Classic Gunman Chronicles |
| gptkbp:platform |
gptkb:Windows
gptkb:macOS gptkb:Linux |
| gptkbp:successor |
gptkb:Source_Engine
|
| gptkbp:supports |
multiplayer
single-player |
| gptkbp:usedIn |
gptkb:Half-Life
gptkb:Ricochet gptkb:Counter-Strike gptkb:Day_of_Defeat gptkb:Team_Fortress_Classic gptkb:Blue_Shift gptkb:Opposing_Force |
| gptkbp:writtenBy |
gptkb:C++
C |
| gptkbp:bfsParent |
gptkb:Quake_Engine
|
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
GoldSrc Engine
|