Statements (64)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
5
|
gptkbp:bfsParent |
gptkb:Tom_Clancy's_Ghost_Recon
|
gptkbp:critical_reception |
generally positive reviews
|
gptkbp:developer |
gptkb:Ubisoft_Paris
|
gptkbp:dlc |
gptkb:Arctic_Strike
Khyber Strike Raven Strike Gunsmith Pack |
gptkbp:engine |
gptkb:Anvil_Next
|
gptkbp:features |
gptkb:helicopter
customization options cooperative gameplay stealth mechanics |
gptkbp:game_engine |
gptkb:Anvil_Engine
|
gptkbp:game_features |
night vision
tactical planning environmental interaction immersive storytelling dynamic weather character progression real-time strategy elements weapon customization skill trees stealth gameplay intense firefights vehicle gameplay cover system varied mission objectives hacking mechanics realistic sound design teamwork emphasis realistic ballistics AI teammates squad commands immersive graphics thermal vision intelligent enemy AI |
gptkbp:game_modes |
gptkb:battle
Multiplayer Co-op |
gptkbp:gameplay |
tactical combat
|
gptkbp:genre |
tactical shooter
|
https://www.w3.org/2000/01/rdf-schema#label |
Ghost Recon Future Soldier
|
gptkbp:main_character |
gptkb:Captain_Scott_Mitchell
|
gptkbp:mode |
single-player
multiplayer |
gptkbp:multiplayer |
gptkb:Domination
gptkb:military_conflict Saboteur Team Deathmatch Decoy |
gptkbp:narrative_style |
Ghost team operations
|
gptkbp:platform |
gptkb:Play_Station_3
gptkb:Microsoft_Windows gptkb:Xbox_360 |
gptkbp:publisher |
gptkb:Ubisoft
|
gptkbp:rating |
gptkb:television_series
|
gptkbp:release_date |
May 22, 2012
|
gptkbp:sequel |
gptkb:Ghost_Recon_Wildlands
|
gptkbp:series |
gptkb:Tom_Clancy's_Ghost_Recon
|
gptkbp:setting |
various global locations
near-future warfare |
gptkbp:soundtrack |
gptkb:Brian_Tyler
|