gptkbp:instance_of
|
gptkb:engine
|
gptkbp:allows
|
naval combat
parkour mechanics
stealth gameplay
|
gptkbp:based_on
|
Anvil engine technology
|
gptkbp:constructed_in
|
gptkb:2010
|
gptkbp:developed_by
|
gptkb:Ubisoft
|
gptkbp:enhances
|
graphics quality
animation quality
environmental detail
|
gptkbp:features
|
dynamic weather system
realistic physics
advanced AI
|
gptkbp:first_released
|
gptkb:2013
|
gptkbp:has
|
modular architecture
|
https://www.w3.org/2000/01/rdf-schema#label
|
Anvil Next
|
gptkbp:is_compatible_with
|
gptkb:PC
gptkb:Xbox
gptkb:Play_Station
|
gptkbp:is_designed_for
|
action-adventure games
|
gptkbp:is_enhanced_by
|
performance optimizations
AI improvements
graphics enhancements
|
gptkbp:is_known_for
|
historical accuracy
immersive storytelling
historical settings
detailed character models
large open worlds
|
gptkbp:is_optimized_for
|
next-gen consoles
|
gptkbp:is_part_of
|
gptkb:Assassin's_Creed_franchise
|
gptkbp:is_promoted_by
|
Ubisoft marketing
|
gptkbp:is_recognized_for
|
high production values
player engagement
innovation in game design
|
gptkbp:is_supported_by
|
Ubisoft's development team
community modding tools
|
gptkbp:is_tested_for
|
various platforms
|
gptkbp:is_used_by
|
gptkb:Ubisoft_studios
|
gptkbp:is_used_in
|
gptkb:Far_Cry_series
Watch Dogs series
|
gptkbp:successor
|
gptkb:Anvil_engine
|
gptkbp:supports
|
gptkb:multiplayer_modes
expansions
open world gameplay
DLC content
|
gptkbp:updates
|
gptkb:spacecraft
bug fixes
new features
|
gptkbp:used_in
|
gptkb:Assassin's_Creed:_Origins
gptkb:Assassin's_Creed:_Unity
gptkb:Assassin's_Creed_IV:_Black_Flag
gptkb:Assassin's_Creed:_Valhalla
gptkb:Assassin's_Creed:_Odyssey
gptkb:Assassin's_Creed:_Syndicate
|
gptkbp:written_in
|
gptkb:C++
|
gptkbp:bfsParent
|
gptkb:Anvil_Engine
gptkb:Assassin's_Creed:_Unity
gptkb:Assassin's_Creed_IV:_Black_Flag
gptkb:Assassin's_Creed:_Rogue
gptkb:Tom_Clancy's_Rainbow_Six_Siege
gptkb:Ghost_Recon:_Breakpoint
gptkb:Assassin's_Creed:_Syndicate
|
gptkbp:bfsLayer
|
4
|