gptkbp:instanceOf
|
gptkb:video_game
|
gptkbp:composer
|
gptkb:Norman_Corbeil
gptkb:Alain_Johannes
|
gptkbp:developer
|
gptkb:Ubisoft_Paris
|
gptkbp:DLC
|
gptkb:Fallen_Ghosts
gptkb:Narco_Road
|
gptkbp:enemyOf
|
gptkb:Santa_Blanca_Cartel
gptkb:Unidad
|
gptkbp:engine
|
gptkb:AnvilNext_2.0
|
gptkbp:ESRB_rating
|
18
Mature
|
gptkbp:genre
|
tactical shooter
|
https://www.w3.org/2000/01/rdf-schema#label
|
Ghost Recon Wildlands
|
gptkbp:mode
|
multiplayer
single-player
|
gptkbp:multiplayer
|
gptkb:collaboration
PvP
|
gptkbp:nominatedFor
|
gptkb:Best_Action_Game_(The_Game_Awards_2017)
|
gptkbp:notableFeature
|
character customization
day-night cycle
dynamic weather
stealth mechanics
realistic ballistics
AI squadmates
drivable vehicles
first open-world Ghost Recon game
inspired by real-world drug wars
missions can be completed in multiple ways
|
gptkbp:numberOfPlayers
|
4
|
gptkbp:openWorld
|
true
|
gptkbp:perspective
|
third-person
first-person (aiming)
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:PlayStation_4
gptkb:Xbox_One
|
gptkbp:protagonistGroup
|
gptkb:Ghosts
|
gptkbp:publisher
|
gptkb:Ubisoft
|
gptkbp:PvPMode
|
gptkb:Ghost_War
|
gptkbp:releaseDate
|
March 7, 2017
|
gptkbp:sequel
|
gptkb:Tom_Clancy's_Ghost_Recon_Breakpoint
|
gptkbp:series
|
gptkb:Tom_Clancy's_Ghost_Recon
|
gptkbp:setting
|
gptkb:Bolivia
|
gptkbp:size
|
over 400 square kilometers
|
gptkbp:voiceActor
|
gptkb:Matthew_Mercer
gptkb:Troy_Baker
gptkb:David_Lodge
gptkb:Steve_Blum
|
gptkbp:bfsParent
|
gptkb:Recon_series
|
gptkbp:bfsLayer
|
7
|