gptkbp:instanceOf
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game engine
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gptkbp:developedBy
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gptkb:Ubisoft
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gptkbp:features
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open world
dynamic weather system
realistic physics
advanced_AI
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gptkbp:firstHeld
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gptkb:Assassin's_Creed_II
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gptkbp:firstPublished
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2009
2020
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gptkbp:hasFeature
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naval combat
historical accuracy
environmental storytelling
character customization
day-night cycle
historical settings
character progression
crafting system
combat system
parkour mechanics
stealth gameplay
quest system
exploration mechanics
mission variety
real-time weather effects
immersive world design
dynamic_NPC_interactions
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https://www.w3.org/2000/01/rdf-schema#label
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Anvil Engine
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gptkbp:language
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gptkb:C++
C#
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gptkbp:platforms
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gptkb:PlayStation_3
gptkb:Nintendo_Switch
gptkb:Xbox_One
gptkb:PlayStation_4
gptkb:Xbox_360
PC
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gptkbp:successor
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gptkb:AnvilNext
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gptkbp:supports
|
large crowds
multiplayer gameplay
high-definition graphics
single-player gameplay
|
gptkbp:usedIn
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gptkb:Assassin's_Creed_IV:_Black_Flag
gptkb:Assassin's_Creed_Origins
gptkb:Assassin's_Creed_Syndicate
gptkb:Assassin's_Creed_Odyssey
gptkb:Assassin's_Creed_Rogue
gptkb:Assassin's_Creed_III
gptkb:Assassin's_Creed_Unity
gptkb:Assassin's_Creed_Valhalla
|
gptkbp:uses
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gptkb:Anvil_Animation_System
gptkb:Anvil_Rendering_Engine
Havok Physics
Scaleform
Anvil AI
|