gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:awards
|
gptkb:Best_Shooter
gptkb:Best_Multiplayer_Game
|
gptkbp:character
|
gptkb:Major_General
gptkb:Ghost_Team
gptkb:Scott_Mitchell
enemy forces
|
gptkbp:community
|
gptkb:modding_community
active player base
|
gptkbp:critical_reception
|
positive reviews
|
gptkbp:developer
|
gptkb:Ubisoft_Paris
|
gptkbp:development
|
gptkb:Ubisoft_Shanghai
gptkb:Ubisoft_Montreal
|
gptkbp:engine
|
gptkb:Anvil_Engine
modified version of Anvil Engine
|
gptkbp:features
|
gptkb:online_multiplayer
cooperative gameplay
realistic graphics
tactical command system
|
gptkbp:game_mechanics
|
gptkb:intelligence_gathering
team coordination
assassination missions
reconnaissance missions
tactical planning
urban warfare
real-time strategy elements
sabotage missions
hostage rescue missions
customizable weapons
open-world elements
night vision goggles
enemy AI
environmental destruction
mission variety
extraction missions
realistic ballistics
AI teammates
drone support
|
gptkbp:gameplay
|
third-person perspective
cover system
stealth mechanics
squad-based tactics
vehicle combat
|
gptkbp:genre
|
tactical shooter
|
https://www.w3.org/2000/01/rdf-schema#label
|
Ghost Recon Advanced Warfighter 2
|
gptkbp:influences
|
gptkb:military_strategy
tactical shooters
real-world military technology
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:narrative
|
futuristic warfare
|
gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Xbox_360
gptkb:Windows
|
gptkbp:publisher
|
gptkb:Ubisoft
|
gptkbp:rating
|
M for Mature
|
gptkbp:release_date
|
March 2007
|
gptkbp:sales
|
over 1 million copies
|
gptkbp:sequel
|
gptkb:Ghost_Recon_Advanced_Warfighter
|
gptkbp:series
|
gptkb:Tom_Clancy's_Ghost_Recon
|
gptkbp:setting
|
gptkb:Mexico
|
gptkbp:soundtrack
|
gptkb:voice_acting
dynamic music
|
gptkbp:successor
|
gptkb:Ghost_Recon_Future_Soldier
|
gptkbp:bfsParent
|
gptkb:Ghost_Recon_Advanced_Warfighter
|
gptkbp:bfsLayer
|
6
|