gptkbp:instance_of
|
gptkb:Graphics_Processing_Unit
|
gptkbp:anti_aliasing_support
|
gptkb:Yes
|
gptkbp:architecture
|
NV15
|
gptkbp:bus_connections
|
AGP 4x
|
gptkbp:clock_speed
|
200 MHz
333 MHz
|
gptkbp:compatibility
|
Windows 98/2000/ XP
|
gptkbp:direct_xsupport
|
gptkb:Direct_X_7.0
|
gptkbp:driver
|
NVIDIA drivers
|
gptkbp:economic_impact
|
gptkb:Significant
|
gptkbp:end_of_life
|
gptkb:2004
|
gptkbp:features
|
Hardware T& L
|
gptkbp:form_factor
|
PCI/ AGP
|
gptkbp:gpu
|
No
|
gptkbp:has_units
|
2
|
https://www.w3.org/2000/01/rdf-schema#label
|
Ge Force 2
|
gptkbp:initial_drivers
|
Detonator 3
|
gptkbp:instruction_set
|
single pipeline
|
gptkbp:launch_price
|
$199
|
gptkbp:legacy
|
gptkb:Yes
|
gptkbp:manufacturing_process
|
180 nm
|
gptkbp:market_segment
|
gaming
|
gptkbp:memory_type
|
gptkb:SDRAM
|
gptkbp:notable_games
|
gptkb:Quake_III_Arena
gptkb:Unreal_Tournament
gptkb:Max_Payne
gptkb:Counter-Strike
gptkb:Half-Life
|
gptkbp:overclocking_support
|
Moderate
|
gptkbp:performance
|
Good for its time
|
gptkbp:population_density
|
1.0
|
gptkbp:power_consumption
|
20 W
|
gptkbp:produced_by
|
gptkb:NVIDIA
|
gptkbp:ram
|
64 MB
32 MB/64 MB
|
gptkbp:release_date
|
February 2000
|
gptkbp:resolution
|
2048x1536
|
gptkbp:score
|
5000 (approx.)
|
gptkbp:shader_model
|
gptkb:0
|
gptkbp:successor
|
gptkb:Ge_Force_3
March 2001
|
gptkbp:transistor_count
|
25 million
|
gptkbp:video_output
|
VGA/ DVI
|
gptkbp:vrready
|
gptkb:Ge_Force
|
gptkbp:bfsParent
|
gptkb:NVIDIA
|
gptkbp:bfsLayer
|
4
|