gptkbp:instance_of
|
gptkb:video_game_character
gptkb:video_game
|
gptkbp:antagonist
|
Vladislav T. K. K. K.
|
gptkbp:appears_in
|
gptkb:Max_Payne_2:_The_Fall_of_Max_Payne
gptkb:Max_Payne_3
gptkb:Max_Payne_2:_A_Max_Payne_Novel
Max Payne (video game)
|
gptkbp:armament
|
wide variety
|
gptkbp:art_style
|
stylized realism
dark and gritty
|
gptkbp:awards
|
gptkb:Best_Game_of_the_Year
|
gptkbp:character_development
|
gptkb:tragic_figure
tragic backstory
|
gptkbp:characters
|
gptkb:Max_Payne
|
gptkbp:child
|
gptkb:Rose_Payne
|
gptkbp:cinematography
|
gptkb:film
|
gptkbp:co-published
|
gptkb:Rockstar_Games
gptkb:Remedy_Entertainment
|
gptkbp:comic_series
|
gptkb:Max_Payne:_After_the_Fall
|
gptkbp:community
|
active
|
gptkbp:created_by
|
gptkb:Remedy_Entertainment
gptkb:Sam_Lake
|
gptkbp:critical_reception
|
highly acclaimed
generally favorable reviews
|
gptkbp:cultural_impact
|
gptkb:significant
cult following
inspired films
influenced many shooters
influenced literature
influenced other games
influenced films
influenced other video games
|
gptkbp:developed_by
|
gptkb:Remedy_Entertainment
|
gptkbp:developer
|
gptkb:Remedy_Entertainment
|
gptkbp:difficulty
|
multiple levels
varied difficulty levels
|
gptkbp:director
|
gptkb:John_Moore
|
gptkbp:enemy_types
|
varied
|
gptkbp:environment
|
destructible
|
gptkbp:family
|
gptkb:Mona_Sax
gptkb:Jennifer_Payne
gptkb:Mary_Jane_Payne
|
gptkbp:fan_art
|
popular
|
gptkbp:fan_base
|
dedicated
cult following
dedicated community
|
gptkbp:features
|
bullet time
graphic novel cutscenes
|
gptkbp:film_editing
|
gptkb:Max_Payne_(film)
gptkb:Max_Payne_(2008)
|
gptkbp:first_appearance
|
gptkb:Max_Payne_(2001)
|
gptkbp:first_released
|
gptkb:2001
|
gptkbp:follows
|
a former police officer
|
gptkbp:franchise
|
gptkb:Max_Payne_franchise
|
gptkbp:game_appearance
|
film adaptation in 2008
|
gptkbp:game_awards
|
Best Action Game 2001
Best Game of the Year 2001
|
gptkbp:game_engine
|
gptkb:Max_FX_Engine
gptkb:Havok_Physics
proprietary engine
|
gptkbp:game_features
|
graphic violence
slow-motion shooting
|
gptkbp:game_length
|
approximately 10 hours
|
gptkbp:game_mechanic
|
bullet time
slow motion
cover system
shooting mechanics
|
gptkbp:game_mechanics
|
third-person shooter
cover system
|
gptkbp:game_mode
|
single-player
|
gptkbp:game_series
|
gptkb:Max_Payne_series
|
gptkbp:game_setting
|
fictional New York City
|
gptkbp:game_type
|
single-player
|
gptkbp:genre
|
gptkb:action
action-adventure
third-person shooter
|
gptkbp:has_inspired
|
other video games
|
gptkbp:has_sequel
|
gptkb:Max_Payne_2:_The_Fall_of_Max_Payne
|
gptkbp:healthcare
|
painkillers
|
https://www.w3.org/2000/01/rdf-schema#label
|
Max Payne
|
gptkbp:influenced
|
other video games
|
gptkbp:influenced_by
|
gptkb:The_Crow
gptkb:The_Matrix
gptkb:Sin_City
|
gptkbp:influences
|
graphic novels
noir fiction
film noir
action films
John Woo films
|
gptkbp:inspiration
|
gptkb:comic_books
graphic novels
film noir
action films
John Woo films
|
gptkbp:inspired_by
|
John Woo films
|
gptkbp:is_available_on
|
gptkb:multiple_platforms
|
gptkbp:is_known_for
|
its dark narrative
|
gptkbp:is_portrayed_as
|
gptkb:Max_Payne_(film)
|
gptkbp:last_appearance
|
Max Payne 3 (2012)
|
gptkbp:legacy
|
cult classic
influential in gaming history
iconic character in gaming
influenced narrative in games
pioneered bullet time mechanics
|
gptkbp:location
|
gptkb:Retail
gptkb:hospital
gptkb:Subway
gptkb:The_Office
gptkb:Police_Department
gptkb:nightclub
gptkb:The_Hotel
gptkb:House
The Park
The Docks
Rooftops
The Underground
City Streets
The Train Station
The Warehouse District
Dream Sequences
|
gptkbp:main_character
|
gptkb:Max_Payne
|
gptkbp:merchandise
|
gptkb:clothing
gptkb:comic_books
gptkb:novels
gptkb:action_figures
soundtracks
art books
soundtrack albums
novelizations
|
gptkbp:multiplayer
|
no
not available
|
gptkbp:narrative
|
dark and gritty
|
gptkbp:narrative_style
|
psychological thriller
noir
dark and gritty
neo-noir
|
gptkbp:narrative_theme
|
gptkb:revenge
|
gptkbp:notable_abilities
|
gptkb:Writer
bullet time
gunplay
|
gptkbp:notable_actor
|
gptkb:Mark_Wahlberg
|
gptkbp:notable_feature
|
bullet time mechanic
|
gptkbp:occupation
|
gptkb:Detective
gptkb:vigilante
former NYPD detective
|
gptkbp:platform
|
gptkb:PC
gptkb:Play_Station_2
gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox
gptkb:Xbox_360
gptkb:mac_OS
|
gptkbp:platforms
|
gptkb:PC
gptkb:Play_Station_2
gptkb:Xbox
|
gptkbp:plot
|
vigilante seeking revenge
detective seeking vengeance
|
gptkbp:popularity
|
cult classic
|
gptkbp:portrayed_in
|
gptkb:Max_Payne_(film)
|
gptkbp:published_by
|
Gathering of Developers
|
gptkbp:publisher
|
gptkb:Rockstar_Games
Gathering of Developers
|
gptkbp:puzzles
|
minimal
|
gptkbp:release_date
|
May 15, 2012
July 23, 2001
October 14, 2003
|
gptkbp:release_platform
|
PC, PS2, Xbox
|
gptkbp:release_year
|
gptkb:2001
gptkb:2008
|
gptkbp:released
|
July 23, 2001
|
gptkbp:released_in
|
gptkb:2001
|
gptkbp:remake
|
gptkb:Max_Payne_Remake
gptkb:Max_Payne_(2023)
|
gptkbp:remastered
|
gptkb:Max_Payne_1_&_2_Remastered
|
gptkbp:sales
|
over 7 million copies
|
gptkbp:sequel
|
gptkb:Max_Payne_2:_The_Fall_of_Max_Payne
gptkb:Max_Payne_3
|
gptkbp:series
|
gptkb:Max_Payne_series
|
gptkbp:setting
|
gptkb:New_York_City
|
gptkbp:soundtrack
|
gptkb:original_score
gptkb:Oskari_Hakkinen
|
gptkbp:speedrun_community
|
active
|
gptkbp:spouse
|
gptkb:Michelle_Payne
|
gptkbp:style
|
gptkb:graphic_novel
|
gptkbp:style_of_play
|
action-adventure
third-person shooter
|
gptkbp:theme
|
gptkb:loss
gptkb:revenge
grief
|
gptkbp:themes
|
gptkb:revenge
|
gptkbp:viewpoint
|
false
|
gptkbp:voice_actor
|
gptkb:James_Mc_Caffrey
|
gptkbp:bfsParent
|
gptkb:Oni
|
gptkbp:bfsLayer
|
4
|