GPU Lightmapper

GPTKB entity

Statements (54)
Predicate Object
gptkbp:instance_of gptkb:lighthouse
gptkbp:bfsLayer 7
gptkbp:bfsParent gptkb:Unity_2019.3
gptkbp:can_be_used_with post-processing effects
VR applications
gptkbp:can_create light probes
ambient occlusion maps
gptkbp:developed_by gptkb:Unity_Technologies
gptkbp:enables dynamic lighting adjustments
gptkbp:enhances scene rendering
gptkbp:exported_to lightmaps
https://www.w3.org/2000/01/rdf-schema#label GPU Lightmapper
gptkbp:improves visual quality
workflow efficiency
gptkbp:integrates_with gptkb:Unity_Editor
gptkbp:is_available_in Unity 2018 and later versions
gptkbp:is_compatible_with gptkb:Unity's_Progressive_Lightmapper
gptkb:Unity's_HDRP
gptkb:Unity's_URP
gptkbp:is_designed_for real-time applications
gptkbp:is_enhanced_by ray tracing technology
AI-driven features
gptkbp:is_integrated_with gptkb:Unity_Collaborate
gptkb:Unity's_Asset_Store
gptkbp:is_optimized_for large-scale environments
high-performance workflows
lightmap generation
gptkbp:is_part_of gptkb:Unity's_rendering_pipeline
Unity's asset pipeline
Unity's lighting system
Unity's graphics features
gptkbp:is_supported_by Windows and mac OS
Unity's documentation
gptkbp:is_used_by gptkb:video_game
gptkbp:is_used_for optimize performance
level design
create realistic shadows
indoor and outdoor scenes
gptkbp:is_used_in AAA game development
gptkbp:is_utilized_in film production
architectural visualizers
gptkbp:offers lightmap parameters
gptkbp:provides visualization tools
real-time global illumination
lighting analysis tools
gptkbp:reduces light baking time
gptkbp:requires compatible graphics hardware
gptkbp:suitable_for mobile platforms
gptkbp:supports custom shaders
multiple UV sets
baked lighting
mixed lighting modes
gptkbp:used_in gptkb:Unity_Engine
gptkbp:utilizes GPU acceleration