gptkbp:instance_of
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gptkb:editor
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gptkbp:art_style
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2 D sprites
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gptkbp:community
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Doom WADs
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gptkbp:cultural_impact
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gptkb:Modding_community
Video game history
Game design studies
Speedrunning culture
FPS evolution
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gptkbp:designed_by
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gptkb:John_Romero
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gptkbp:difficulty
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gptkb:medium
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gptkbp:enemy_types
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gptkb:Cacodemons
Imps
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gptkbp:fan_art
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Doom fan art
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gptkbp:fan_base
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Doom community
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gptkbp:game_engine
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gptkb:Doom_Engine
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gptkbp:game_mechanics
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gptkb:Exploration
gptkb:Combat
Puzzle-solving
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gptkbp:game_type
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gptkb:first-person_shooter
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gptkbp:has_lore
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UAC experiments
Doom Slayer's mission
Hell's influence
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https://www.w3.org/2000/01/rdf-schema#label
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E2 M3 -The Factory
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gptkbp:influences
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FPS genre
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gptkbp:inspiration
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Industrial settings
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gptkbp:legacy
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Influential level design
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gptkbp:level
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gptkb:3
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gptkbp:merchandise
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gptkb:armor
gptkb:weapons
Health Packs
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gptkbp:notable_features
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gptkb:Hidden_areas
Elevators
Multiple paths
Industrial theme
Keycard puzzles
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gptkbp:part_of
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gptkb:Doom_II
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gptkbp:platforms
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gptkb:PC
Consoles
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gptkbp:players
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gptkb:Doom_Slayer
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gptkbp:record
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Various categories
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gptkbp:release_date
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gptkb:1994
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gptkbp:remake
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gptkb:Doom_3
gptkb:Doom_Eternal
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gptkbp:security
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gptkb:3
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gptkbp:setting
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Industrial
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gptkbp:sound_design
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Music composition
Ambient sounds
Iconic sound effects
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gptkbp:track
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Doom II Music
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gptkbp:year
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10-15 minutes
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gptkbp:bfsParent
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gptkb:Doom_(1993)_Soundtrack
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gptkbp:bfsLayer
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8
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