Doom Engine

GPTKB entity

Statements (65)
Predicate Object
gptkbp:instance_of gptkb:game_engine
gptkbp:developed_by gptkb:id_Software
gptkbp:features network play
sprite-based graphics
2.5 D graphics
gptkbp:first_released gptkb:1993
gptkbp:has gptkb:power-ups
gptkb:fanbase
gptkb:multiplayer_mode
gptkb:jet_engine
gptkb:sound_design
gptkb:game_mechanics
gptkb:editor
engine modifications
game physics
texture mapping
music tracks
sound effects
game lore
various weapons
expansions
remakes
difficulty levels
level design tools
single-player mode
dynamic lighting
boss fights
secret levels
save system
various enemies
game modes
health packs
enemy AI behavior
game assets
game engine features
3 D environment
source code release
AI for enemies
ammo pickups
player controls
ports to consoles
https://www.w3.org/2000/01/rdf-schema#label Doom Engine
gptkbp:influenced game development
gptkbp:influenced_by gptkb:Wolfenstein_3_D
gptkbp:inspired many clones
gptkbp:popularized_by first-person shooter genre
gptkbp:released_on gptkb:Linux
gptkb:MS-DOS
gptkb:Mac_OS
gptkb:Windows
gptkbp:successor gptkb:Doom_3_Engine
gptkbp:supports modding
custom levels
custom weapons
custom monsters
gptkbp:used_in gptkb:Final_Doom
gptkb:Doom
gptkb:Doom_64
gptkb:Doom_II:_Hell_on_Earth
gptkbp:bfsParent gptkb:Bungie
gptkb:Eidos-Montreal
gptkb:Xbox_Game_Studios
gptkb:Apogee_Software
gptkb:Destiny_2
gptkbp:bfsLayer 5