Statements (63)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Doom_II
|
gptkbp:art_style |
Retro-style graphics
|
gptkbp:developer |
gptkb:Nerve_Software
|
gptkbp:engine |
gptkb:Doom_engine
|
gptkbp:features |
Cooperative gameplay
New levels New weapons Deathmatch mode New enemies |
gptkbp:follows |
gptkb:Doom_II:_Hell_on_Earth
|
gptkbp:gameplay |
Fast-paced action
|
gptkbp:genre |
gptkb:legal_case
|
gptkbp:graphics |
2.5 D graphics
|
gptkbp:has_achievements |
Steam achievements
|
gptkbp:has_community |
Active modding community
|
gptkbp:has_expansion |
Doom II: Reloaded -The Final Doom
Doom II: Reloaded -The Lost Levels Doom II: Reloaded -The Master Levels Doom II: Reloaded -The Ultimate Doom |
gptkbp:has_gameplay_element |
gptkb:Character_customization
gptkb:Exploration Resource management In-game currency Leaderboards User-generated content Seasonal events Power-ups Replayability Environmental hazards Enemy AI Boss battles Crafting system Stealth mechanics Skill trees Achievements and trophies Difficulty settings Level-based progression Secret areas Combat mechanics Save system Weapon upgrades Co-op missions Dynamic events Puzzle elements Competitive modes Checkpoint system |
gptkbp:influenced_by |
gptkb:Doom_franchise
|
gptkbp:inspired_by |
gptkb:Classic_Doom_games
|
gptkbp:is_available_on |
gptkb:Steam
|
gptkbp:mode |
Multiplayer
Single-player |
gptkbp:multiplayer |
Online multiplayer
Local multiplayer |
gptkbp:platform |
gptkb:PC
|
gptkbp:precedes |
gptkb:Doom_Eternal
|
gptkbp:publisher |
gptkb:id_Software
|
gptkbp:release_date |
gptkb:2016
|
gptkbp:series |
gptkb:Doom
|
gptkbp:setting |
Fictional universe of Doom
|
gptkbp:soundtrack |
Original music by Bobby Prince
|
gptkbp:supports |
Mods
|