Doom Eternal: The Ancient Gods – Part One

GPTKB entity

Statements (66)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 3
gptkbp:bfsParent gptkb:Doom
gptkbp:art_style stylized graphics
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:id_Software
gptkbp:dlc gptkb:battle
gptkbp:engine gptkb:id_Tech_7
gptkbp:follows gptkb:Doom_Eternal
gptkbp:game_engine gptkb:id_Tech_7
gptkbp:game_mechanics gptkb:spacecraft
gptkb:museum
audio cues
resource management
upgrades
boss battles
environmental hazards
player feedback
environmental interactions
game balance
modifications
movement mechanics
environmental storytelling
player agency
level design
character progression
multiplayer elements
combat strategies
skill trees
difficulty settings
weapon upgrades
enemy variety
weapon selection
enemy AI
narrative choices
co-op elements
secret areas
boss design
challenge modes
enemy weaknesses
double jump
combat arenas
combat pacing
enemy design
glory kills
combat flow
dash ability
gptkbp:gameplay puzzle-solving
platforming elements
fast-paced combat
gptkbp:genre gptkb:legal_case
gptkbp:has_expansion gptkb:Doom_Eternal
gptkbp:main_character gptkb:Doom_Slayer
gptkbp:mode single-player
gptkbp:multiplayer gptkb:battle
gptkbp:narrative_style Doom Slayer battles against the forces of Hell.
gptkbp:platform gptkb:Microsoft_Windows
gptkb:Nintendo_Switch
gptkb:Xbox_One
gptkb:Play_Station_4
gptkbp:publisher gptkb:Bethesda_Softworks
gptkbp:release_date March 18, 2020
gptkbp:sequel gptkb:Doom_Eternal:_The_Ancient_Gods_–_Part_Two
gptkbp:series gptkb:Doom
gptkbp:setting gptkb:organization
gptkbp:soundtrack gptkb:Mick_Gordon