gptkbp:game_mechanics
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gptkb:spacecraft
gptkb:museum
audio cues
resource management
upgrades
boss battles
environmental hazards
player feedback
environmental interactions
game balance
modifications
movement mechanics
environmental storytelling
player agency
level design
character progression
multiplayer elements
combat strategies
skill trees
difficulty settings
weapon upgrades
enemy variety
weapon selection
enemy AI
narrative choices
co-op elements
secret areas
boss design
challenge modes
enemy weaknesses
double jump
combat arenas
combat pacing
enemy design
glory kills
combat flow
dash ability
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