gptkbp:instance_of
|
gptkb:video_game_series
|
gptkbp:bfsLayer
|
6
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gptkbp:bfsParent
|
gptkb:Doom's_Icon_of_Sin
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gptkbp:awards
|
gptkb:Best_Action_Game
gptkb:Best_Audio_Design
gptkb:Best_Narrative
gptkb:Best_Art_Direction
Best Expansion
|
gptkbp:community
|
active
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
gptkb:id_Software
|
gptkbp:dlc
|
gptkb:battle
|
gptkbp:engine
|
gptkb:id_Tech_7
|
gptkbp:features
|
new levels
new weapons
new abilities
new enemies
new lore
|
gptkbp:game_mechanics
|
resource management
upgrades
boss battles
skill trees
enemy variety
|
gptkbp:game_modes
|
single-player campaign
|
gptkbp:gameplay
|
single-player
combat
platforming
|
gptkbp:genre
|
gptkb:legal_case
|
gptkbp:has_expansion
|
gptkb:battle
|
gptkbp:influences
|
gptkb:Magic:_The_Gathering_set
gptkb:Author
gptkb:film
|
gptkbp:length
|
8-10 hours
|
gptkbp:mod_support
|
limited
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
Ancient Gods
Doom Slayer's journey
|
gptkbp:part_of
|
gptkb:Doom_Eternal
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Nintendo_Switch
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:publisher
|
gptkb:Bethesda_Softworks
|
gptkbp:release_date
|
October 20, 2020
|
gptkbp:setting
|
gptkb:physicist
gptkb:organization
other dimensions
|
gptkbp:soundtrack
|
gptkb:Mick_Gordon
|
gptkbp:successor
|
Doom: Eternal's Ancient Gods – Part Two
|