Direct X 10 series

GPTKB entity

Statements (56)
Predicate Object
gptkbp:instance_of gptkb:API
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:Direct_X_10.1
gptkbp:allows Advanced lighting effects
gptkbp:based_on gptkb:Direct_X_9
gptkbp:developed_by gptkb:Microsoft
gptkb:Photographer
High-end gaming
PC gaming
gptkbp:enables High dynamic range rendering
gptkbp:enhances Game realism
Visual effects in games
gptkbp:features Unified Shader Architecture
https://www.w3.org/2000/01/rdf-schema#label Direct X 10 series
gptkbp:improves Graphics performance
Texture management
gptkbp:includes Compute shaders
Geometry shaders
gptkbp:introduced Shader Model 4.0
gptkbp:is_compatible_with gptkb:Windows_XP
gptkb:Windows_7
Game consoles
Direct X 11 applications
Direct X 9 applications
gptkbp:is_known_for Advanced graphics capabilities
Improved shader capabilities
Realistic graphics rendering
gptkbp:is_part_of gptkb:video_game
Direct X family
Microsoft Windows platform
Graphics technology advancements
gptkbp:is_supported_by gptkb:NVIDIA_Ge_Force_8_series
gptkb:Windows_8
gptkb:operating_system
Game development tools
AMD Radeon HD 2000 series
Older graphics cards
gptkbp:is_used_by Game developers
gptkbp:is_used_in gptkb:software
Real-time rendering
Simulation software
gptkbp:is_utilized_in Game engines
Virtual reality applications
gptkbp:preceded_by gptkb:Direct_X_9.0
gptkbp:provides gptkb:Direct3_D_10
Improved anti-aliasing
gptkbp:release_date November 2006
gptkbp:replaced_by gptkb:Direct_X_11.0
gptkb:Direct_X_11
gptkbp:requires Direct X 10 compatible hardware
gptkbp:successor gptkb:Direct_X_11
gptkbp:supports gptkb:Windows_Vista
Multi-threading
High-resolution textures
3 D graphics
gptkbp:used_in gptkb:Video_games