Statements (27)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:computer_graphics
|
| gptkbp:abbreviation |
gptkb:DXR
|
| gptkbp:announced |
2018-03-19
|
| gptkbp:API |
gptkb:graphics_API_extension
|
| gptkbp:category |
gptkb:computer_graphics
application programming interfaces |
| gptkbp:compatibleWith |
gptkb:Windows_10
gptkb:Windows_11 |
| gptkbp:developedBy |
gptkb:Microsoft
|
| gptkbp:enables |
realistic lighting
real-time ray tracing realistic reflections realistic shadows |
| gptkbp:firstSupportedInGame |
gptkb:Battlefield_V
gptkb:Metro_Exodus Control |
| gptkbp:partOf |
gptkb:DirectX_12
|
| gptkbp:supportedBy |
gptkb:Intel_Arc_GPUs
gptkb:AMD_Radeon_RX_6000_series gptkb:NVIDIA_RTX_GPUs |
| gptkbp:usedIn |
video games
|
| gptkbp:website |
https://devblogs.microsoft.com/directx/raytracing/
|
| gptkbp:bfsParent |
gptkb:Direct3D_12
gptkb:DirectX_12 gptkb:Xbox_Series_S |
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
DirectX Raytracing
|