Statements (25)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:piston_engine
|
| gptkbp:developedBy |
gptkb:id_Software
|
| gptkbp:feature |
physically based rendering
dynamic lighting virtual reality support advanced particle system high dynamic range rendering deferred rendering id Tech 6 (alternate name) |
| gptkbp:firstReleased |
2016
|
| gptkbp:platform |
gptkb:Windows
gptkb:Nintendo_Switch gptkb:PlayStation_4 gptkb:Xbox_One |
| gptkbp:predecessor |
gptkb:id_Tech_5
|
| gptkbp:successor |
nan
|
| gptkbp:supports |
gptkb:Vulkan_API
gptkb:OpenGL gptkb:DirectX_11 |
| gptkbp:usedIn |
gptkb:Doom_(2016_video_game)
gptkb:Doom_Eternal |
| gptkbp:writtenBy |
gptkb:C++
|
| gptkbp:bfsParent |
gptkb:6.2L_Supercharged_Hemi_V8
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
Demon engine
|