gptkbp:instance_of
|
gptkb:bombs
|
gptkbp:affects
|
sticky
area damage
loud explosion
|
gptkbp:appearance
|
metallic with spikes
|
gptkbp:appears_in
|
gptkb:Halo_series
|
gptkbp:associated_with
|
Covenant technology
|
gptkbp:available_in
|
gptkb:multiplayer_mode
|
gptkbp:barrel_type
|
fragmentation
|
gptkbp:can_stick_to
|
enemies
surfaces
|
gptkbp:color
|
purple
|
gptkbp:constructed_in
|
Covenant engineers
|
gptkbp:counterpart
|
human plasma grenade
|
gptkbp:cultural_impact
|
popular in gaming community
|
gptkbp:damage
|
gptkb:ruins
area damage
|
gptkbp:defeated
|
impact
high against unarmored targets
|
gptkbp:design
|
Covenant technology
|
gptkbp:designed_for
|
infantry combat
disruption of enemy tactics
|
gptkbp:effect_on_structures
|
can damage lightly armored structures
|
gptkbp:effect_on_vehicles
|
minimal damage
|
gptkbp:explosion_effect
|
shrapnel spread
|
gptkbp:explosion_radius
|
5 meters
|
gptkbp:fuse_time
|
instant
|
gptkbp:game_appearance
|
gptkb:Halo:_Fireteam_Raven
gptkb:Halo:_Nightfall
gptkb:Halo:_Spartan_Assault
gptkb:Halo:_The_Flood
gptkb:Halo:_Infinite
gptkb:Halo:_Combat_Evolved
gptkb:Halo:_Reach
gptkb:Halo_3
gptkb:Halo_4
|
gptkbp:has_impact_on
|
player movement
|
https://www.w3.org/2000/01/rdf-schema#label
|
Covenant Spike grenade
|
gptkbp:influenced_by
|
real-world grenades
|
gptkbp:introduced_in
|
gptkb:Halo_2
gptkb:Halo_series
|
gptkbp:is_available_in
|
gptkb:Halo_5:_Guardians
gptkb:Halo_Infinite
gptkb:Halo_3
gptkb:Halo_4
gptkb:Halo_Reach
Forge mode
|
gptkbp:is_considered
|
a tactical weapon
|
gptkbp:is_countered_by
|
energy shields
dodge
|
gptkbp:is_different_from
|
frag grenade
|
gptkbp:is_effective_against
|
gptkb:vehicles
gptkb:infantry
shields
unarmored targets
heavy armor
light armor
|
gptkbp:is_known_for
|
high damage potential
|
gptkbp:is_noted_for
|
explosive power
|
gptkbp:is_often_used_in
|
Covenant foot soldiers
|
gptkbp:is_part_of
|
gptkb:Covenant_arsenal
Covenant infantry tactics
|
gptkbp:is_recommended_by
|
Covenant elites
|
gptkbp:is_similar_to
|
plasma grenade
human frag grenade
|
gptkbp:is_used_in
|
gptkb:campaign_mode
multiplayer maps
|
gptkbp:manufacturer
|
gptkb:Covenant
|
gptkbp:military_technology
|
area denial
|
gptkbp:notable_feature
|
spike projectiles
|
gptkbp:notable_for
|
gptkb:Halo_2
sticky detonation
|
gptkbp:primary_function
|
disrupt enemy formations
damage enemies
create shrapnel
|
gptkbp:range
|
short to medium
|
gptkbp:related_to
|
Covenant plasma weapons
|
gptkbp:replaced_by
|
Covenant plasma grenade
|
gptkbp:requires
|
ammo
|
gptkbp:resigned
|
player's hand
|
gptkbp:size
|
small
|
gptkbp:strategic_importance
|
used in multiplayer modes
|
gptkbp:strategy
|
crowd control
team coordination
flanking maneuvers
area control
zone denial
suppressing fire
distraction tactic
use in ambushes
area denial in objective modes
throwing around corners
|
gptkbp:type
|
gptkb:bombs
|
gptkbp:used_by
|
gptkb:Covenant_forces
gptkb:Covenant
|
gptkbp:visual_effects
|
green explosion
|
gptkbp:weight
|
gptkb:medium
0.5 kg
|