Statements (71)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:game_engine
|
gptkbp:animation_system |
motion capture
|
gptkbp:community_support |
moderate
|
gptkbp:developed_by |
gptkb:Bend_Studio
|
gptkbp:engine |
gptkb:sound_design
resource management resource gathering environmental hazards combat mechanics environmental storytelling character customization character progression vehicle upgrades crafting system player choice dynamic lighting skill trees quest system base building story-driven missions enemy variety dynamic events weather effects enemy AI enemy factions exploration mechanics crafting recipes NPC interactions stealth mechanics survival mechanics narrative design sandbox elements cutscene integration level streaming day-night cycle effects |
gptkbp:engine_type |
proprietary
|
gptkbp:features |
open world
day-night cycle dynamic weather realistic physics vehicle mechanics AI-driven NPCs |
gptkbp:first_released |
gptkb:2019
|
gptkbp:genre |
action-adventure
survival horror |
gptkbp:graphics |
gptkb:Open_GL
gptkb:Direct_X |
gptkbp:has_documentation |
available online
|
https://www.w3.org/2000/01/rdf-schema#label |
Bend Engine 4.0
|
gptkbp:latest_version |
gptkb:2021
|
gptkbp:mechanics |
gptkb:Havok
|
gptkbp:mod_support |
no
|
gptkbp:multiplayer |
limited
|
gptkbp:notable_games |
gptkb:Days_Gone
Unannounced Projects |
gptkbp:platforms |
gptkb:Play_Station_5
|
gptkbp:production_status |
active
|
gptkbp:programming_language |
gptkb:C++
gptkb:Lua |
gptkbp:release_date |
gptkb:2019
|
gptkbp:released |
irregular
|
gptkbp:single_player |
yes
|
gptkbp:sound |
gptkb:Wraith
|
gptkbp:supports |
gptkb:Play_Station_4
gptkb:Windows |
gptkbp:tuning |
yes
|
gptkbp:used_in |
gptkb:Days_Gone
|
gptkbp:user_base |
gptkb:game_developers
|
gptkbp:user_interface |
customizable
|
gptkbp:bfsParent |
gptkb:Bend_Engine
|
gptkbp:bfsLayer |
5
|