gptkbp:instance_of
|
gptkb:game_engine
|
gptkbp:developed_by
|
gptkb:Bend_Studio
|
gptkbp:features
|
open world
day-night cycle
dynamic weather
realistic physics
multiplayer capabilities
AI-driven NPCs
|
gptkbp:first_introduced
|
gptkb:Syphon_Filter
|
gptkbp:has_feature
|
gptkb:sound_design
gptkb:Animation
debugging tools
modular architecture
profiling tools
performance optimization tools
combat mechanics
environmental storytelling
character customization
networking support
texture streaming
user interface tools
particle effects
crafting system
dynamic lighting
AI pathfinding
animation blending
scripting support
quest system
audio middleware integration
shader support
cutscene integration
vehicle physics
level streaming
localization support
|
gptkbp:has_version
|
gptkb:Bend_Engine_2.0
gptkb:Bend_Engine_3.0
gptkb:Bend_Engine_4.0
Bend Engine 1.0
|
https://www.w3.org/2000/01/rdf-schema#label
|
Bend Engine
|
gptkbp:influenced_by
|
gptkb:Unreal_Engine
gptkb:Cry_Engine
gptkb:Render_Ware
|
gptkbp:known_for
|
action-adventure games
stealth gameplay
|
gptkbp:released_in
|
gptkb:1999
|
gptkbp:successor
|
gptkb:Bend_Engine_2.0
|
gptkbp:supports
|
gptkb:Play_Station_4
gptkb:Play_Station_Vita
|
gptkbp:used_in
|
gptkb:Days_Gone
gptkb:Uncharted:_Golden_Abyss
gptkb:Resistance:_Retribution
gptkb:Siphon_Filter:_Dark_Mirror
gptkb:Siphon_Filter:_Logan's_Shadow
gptkb:Siphon_Filter:_Omega_Strain
gptkb:Siphon_Filter:_The_Omega_Strain
|
gptkbp:bfsParent
|
gptkb:God_of_War
|
gptkbp:bfsLayer
|
4
|