gptkbp:instanceOf
|
gptkb:software
|
gptkbp:canImport
|
gptkb:STL
gptkb:OBJ
gptkb:FBX
gptkb:3DS
|
gptkbp:category
|
gptkb:software
Windows-only software
Autodesk software
|
gptkbp:developer
|
gptkb:Autodesk
|
gptkbp:exportedTo
|
gptkb:STL
gptkb:OBJ
gptkb:FBX
gptkb:3DS
|
gptkbp:firstReleased
|
1996
|
gptkbp:format
|
.3ds
.max
|
gptkbp:genre
|
gptkb:software
Animation software
Rendering software
|
https://www.w3.org/2000/01/rdf-schema#label
|
Autodesk 3ds Max
|
gptkbp:language
|
gptkb:Chinese
gptkb:French
gptkb:German
gptkb:Korean
English
Japanese
|
gptkbp:latestReleaseVersion
|
2024
|
gptkbp:license
|
Proprietary
|
gptkbp:operatingSystem
|
gptkb:Windows
|
gptkbp:parentCompany
|
gptkb:Autodesk,_Inc.
|
gptkbp:platform
|
Yes
x64
|
gptkbp:previousName
|
gptkb:3D_Studio_Max
|
gptkbp:renderingEngine
|
gptkb:Quicksilver
gptkb:Iray
gptkb:Mental_Ray
gptkb:Scanline_Renderer
gptkb:Arnold
gptkb:V-Ray
|
gptkbp:script
|
gptkb:Python
gptkb:MAXScript
|
gptkbp:supportsAnimation
|
Motion capture
Rigging
Character animation
Particle systems
|
gptkbp:supportsModeling
|
NURBS modeling
Polygon modeling
Spline modeling
|
gptkbp:supportsSimulation
|
Hair and fur simulation
Cloth simulation
Fluid simulation
Physics simulation
|
gptkbp:trial
|
Yes
|
gptkbp:usedBy
|
Architects
Animators
Visual effects artists
Game studios
Product designers
|
gptkbp:usedFor
|
Film production
Game development
Architectural visualization
|
gptkbp:website
|
https://www.autodesk.com/products/3ds-max/overview
|
gptkbp:YouTubeChannel
|
Yes
|
gptkbp:bfsParent
|
gptkb:NVIDIA_Omniverse
gptkb:FBX
gptkb:Nvidia_Omniverse
gptkb:Nvidia_Omniverse_Code
gptkb:Nvidia_Omniverse_Create
gptkb:Nvidia_Omniverse_Nucleus
gptkb:Nvidia_Omniverse_USD_Collaborate
gptkb:Nvidia_Omniverse_USD_Connect
gptkb:Nvidia_Omniverse_USD_Render
gptkb:Substance_3D
gptkb:Navisworks
|
gptkbp:bfsLayer
|
6
|