Statements (23)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:Rendering_Algorithm
|
| gptkbp:advantage |
Efficiency
|
| gptkbp:alternativeTo |
Z-buffering
Ray Casting |
| gptkbp:contrastsWith |
Ray Tracing
Rasterization |
| gptkbp:handles |
Texturing
Shading Hidden Surface Removal |
| gptkbp:limitation |
Limited Realism
|
| gptkbp:originatedIn |
1970s
|
| gptkbp:output |
Raster Image
|
| gptkbp:processor |
One Scanline At A Time
|
| gptkbp:renderingEngine |
2D Images
3D Scenes |
| gptkbp:usedBy |
Early 3D Graphics Hardware
Software Renderers |
| gptkbp:usedIn |
gptkb:CAD_Applications
Video Games Computer Graphics |
| gptkbp:bfsParent |
gptkb:Autodesk_3ds_Max
|
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
Scanline Renderer
|