|
gptkbp:instanceOf
|
gptkb:file_format
|
|
gptkbp:acquiredBy
|
gptkb:Autodesk
|
|
gptkbp:acquisitionYear
|
2006
|
|
gptkbp:canStore
|
gptkb:file_format
ASCII format
|
|
gptkbp:category
|
gptkb:file_format
3D computer graphics
|
|
gptkbp:developedBy
|
gptkb:Kaydara
|
|
gptkbp:fileExtension
|
.fbx
|
|
gptkbp:firstReleased
|
1996
|
|
gptkbp:fullName
|
gptkb:Filmbox
|
|
gptkbp:interchangeFormatFor
|
game engines
3D software
animation pipelines
|
|
gptkbp:license
|
proprietary
|
|
gptkbp:originallyCreatedFor
|
Motion capture data exchange
|
|
gptkbp:ownedBy
|
gptkb:Autodesk
|
|
gptkbp:platform
|
gptkb:Windows
gptkb:macOS
gptkb:Linux
|
|
gptkbp:specifies
|
proprietary
|
|
gptkbp:supportedBy
|
gptkb:Unity
gptkb:Autodesk_3ds_Max
gptkb:Autodesk_Maya
gptkb:Blender
gptkb:Cinema_4D
gptkb:MotionBuilder
gptkb:Unreal_Engine
|
|
gptkbp:supports
|
gptkb:geometry
materials
cameras
custom properties
skeletons
lights
constraints
skinning
textures
embedded media
animation curves
animation data
morphs
multiple coordinate systems
scene hierarchy
|
|
gptkbp:usedFor
|
animation
modeling
3D asset exchange
motion data
|
|
gptkbp:website
|
https://www.autodesk.com/products/fbx/overview
|
|
gptkbp:bfsParent
|
gptkb:glTF
gptkb:Azure_Remote_Rendering
gptkb:Unity_(game_engine)
gptkb:Adobe_Aero
gptkb:MODO
gptkb:Substance_3D
|
|
gptkbp:bfsLayer
|
6
|
|
https://www.w3.org/2000/01/rdf-schema#label
|
FBX
|