Statements (57)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Graphics_Processing_Unit
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Qualcomm_Adreno
|
gptkbp:architectural_style |
Tessellation
|
gptkbp:competes_with |
gptkb:Power_VR_Series6
gptkb:NVIDIA_Tegra_4 Mali-T600 Series |
gptkbp:developed_by |
gptkb:Qualcomm
|
gptkbp:features |
Low latency
Cross-platform compatibility Multi-threading support High frame rates Improved power efficiency Advanced shading techniques Enhanced graphics rendering Scalable performance GPU compute capabilities Robust driver support |
https://www.w3.org/2000/01/rdf-schema#label |
Adreno 300 Series
|
gptkbp:is_found_in |
gptkb:Snapdragon_600
gptkb:Snapdragon_800 |
gptkbp:manufacturer |
gptkb:TSMC
|
gptkbp:performance |
High performance for mobile gaming
|
gptkbp:predecessor |
gptkb:Adreno_200_Series
|
gptkbp:released_in |
gptkb:2013
|
gptkbp:successor |
gptkb:Adreno_400_Series
|
gptkbp:supports |
gptkb:Open_CL_1.2
gptkb:Vulkan_extension gptkb:Specification gptkb:Direct_X_11 Image processing Shader Model 5.0 Augmented reality applications Game engines Virtual reality applications Mobile applications Physics simulations Shadow mapping Dynamic lighting effects Particle systems HDR rendering Compute shaders Geometry shaders Instancing High-definition video playback Frame buffer objects Texture compression Render to texture Open GLES 3.0 3 D graphics rendering Anti-aliasing techniques Multi-resolution rendering |
gptkbp:used_in |
gptkb:smartphone
Tablets Wearable devices Smart T Vs |
gptkbp:uses |
28nm process technology
|