Vulkan extension

GPTKB entity

Statements (88)
Predicate Object
gptkbp:instance_of gptkb:API
gptkbp:bfsLayer 3
gptkbp:bfsParent gptkb:DJ
gptkb:Valve_Corporation
gptkb:CEO
gptkbp:competes_with gptkb:Direct3_D
gptkb:chess_match
gptkbp:developed_by gptkb:Khronos_Group
gptkbp:has gptkb:Specification
gptkb:document
community support
error codes
layers
features
extensions
API functions
gptkbp:has_expansion V K_ KH R_buffer_device_address
V K_ KH R_multiview
V K_ KH R_ray_tracing
V K_ KH R_shader_float_controls
V K_ KH R_timeline_semaphore
V K_ KH R_acceleration_structure
V K_ KH R_deferred_host_operations
V K_ KH R_descriptor_update_template
V K_ KH R_dynamic_rendering
V K_ KH R_external_fence
V K_ KH R_external_memory
V K_ KH R_external_semaphore
V K_ KH R_fragment_shading_rate
V K_ KH R_push_descriptor
V K_ KH R_ray_tracing_pipeline
V K_ KH R_shader_atomic_counters
V K_ KH R_shader_draw_parameters
V K_ KH R_surface
V K_ KH R_swapchain
V K_ KH R_synchronization2
V K_ EX T_debug_utils
V K_ KH R_copy_commands2
V K_ KH R_external_fence_fd
V K_ KH R_external_memory_fd
V K_ KH R_external_semaphore_fd
V K_ KH R_image_format_list
V K_ KH R_pipeline_executable_properties
V K_ KH R_shader_image_load_store
V K_ KH R_shader_resource_residency
V K_ KH R_shader_storage_buffer_object
V K_ KH R_shader_storage_image
V K_ KH R_shader_subgroup_ballot
V K_ KH R_shader_subgroup_vote
V K_ KH R_shader_viewport_array
https://www.w3.org/2000/01/rdf-schema#label Vulkan extension
https://www.w3.org/2000/01/rdf-schema#subClassOf gptkb:Thing
gptkbp:is cross-platform
high-performance
open standard
low-overhead
gptkbp:is_compatible_with gptkb:operating_system
gptkbp:is_designed_for real-time rendering
high-performance graphics
gptkbp:is_used_by gptkb:DJ
gptkb:Intel
gptkb:AMD
gptkbp:provides gptkb:API
debugging tools
cross-platform support
multi-threading capabilities
low-level control
compute API
validation layers
gptkbp:released February 16, 2016
gptkbp:replaced_by gptkb:chess_match
gptkbp:supports gptkb:operating_system
cross-platform development
ray tracing
memory management
compute shaders
variable rate shading
sampler feedback
mesh shaders
3 D graphics
2 D graphics
graphics pipelines
command buffers
descriptor sets
gptkbp:used_in gptkb:video_game
real-time rendering
virtual reality applications
gptkbp:uses gptkb:DJ