Statements (283)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Augmented_Reality
gptkb:software gptkb:Software_Development |
gptkbp:allows |
multi-user experiences
custom shaders 3 D object detection |
gptkbp:built |
gptkb:ARKit_3
|
gptkbp:developed_by |
gptkb:Apple_Inc.
i OS devices |
gptkbp:enables |
Real-time rendering
Spatial audio realistic rendering face tracking |
gptkbp:enhances |
gptkb:User_Experience
gptkb:Marketing_campaigns Virtual reality applications Live performances Art installations Industrial applications motion tracking motion capture Healthcare applications Social media applications Smart city applications Virtual tourism Training simulations spatial awareness Gaming applications augmented reality experiences light estimation Manufacturing applications Retail applications Research applications face tracking Educational applications Fitness applications Gaming experiences lighting estimation virtual object placement Public safety applications Augmented Reality experiences Retail experiences Simulation applications Logistics applications Real estate applications Travel applications Construction applications Event experiences Transportation applications Data visualization applications Cultural heritage applications Emergency response applications Environmental monitoring applications realism in AR applications Advertising experiences Collaboration in AR Interaction with virtual objects Interior design applications |
gptkbp:features |
gptkb:AR_Quick_Look
gptkb:ARKit_Face_Tracking Motion Capture Scene Geometry Environment Texturing Improved Image Tracking People Occlusion 3 D Object Detection Improved Environment Texturing |
https://www.w3.org/2000/01/rdf-schema#label |
ARKit 3.5
|
gptkbp:improves |
gptkb:performance
gptkb:ARKit_3.0 Stability User engagement User experience performance optimization user experience user interaction User interaction image tracking face tracking environment understanding lighting estimation environment texturing Realism in AR applications |
gptkbp:includes |
motion capture
scene understanding people occlusion ARKit 3.5 API |
gptkbp:integrates_with |
gptkb:Reality_Kit
gptkb:Scene_Kit gptkb:Metal gptkb:Unity gptkb:Core_ML Vision framework |
gptkbp:introduced |
people occlusion
|
gptkbp:is_available_on |
gptkb:App_Store
|
gptkbp:is_based_on |
i OS platform
|
gptkbp:is_compatible_with |
gptkb:Xcode
gptkb:i_Phone gptkb:Unreal_Engine gptkb:ARKit_3.0 gptkb:Objective-C gptkb:Unity gptkb:ARKit_2.0 gptkb:Swift gptkb:i_Pad i Phone and i Pad ARKit 3.1 ARKit 3.2 ARKit 3.3 |
gptkbp:is_designed_for |
gptkb:developers
gptkb:artists gptkb:educators gptkb:researchers businesses creators augmented reality applications |
gptkbp:is_documented_in |
Apple Developer Documentation
|
gptkbp:is_enhanced_by |
gptkb:machine_learning
gptkb:cloud_services image processing collaborative tools computer vision data visualization real-time analytics gesture recognition haptic feedback voice commands immersive experiences sensor fusion spatial audio interactive storytelling depth sensing environment mapping |
gptkbp:is_featured_in |
gptkb:WWDC_2020
|
gptkbp:is_known_for |
high accuracy
user-friendly interface cross-platform compatibility real-time interaction advanced rendering techniques seamless integration with i OS |
gptkbp:is_optimized_for |
gptkb:A14_chip
gptkb:A15_chip gptkb:A16_chip A12 chip A13 chip |
gptkbp:is_part_of |
gptkb:ARKit_framework
gptkb:i_OS Apple's AR ecosystem Apple's AR strategy Apple's software development kit i OS development ecosystem i OS development tools |
gptkbp:is_related_to |
gptkb:virtual_reality
gptkb:machine_learning augmented reality computer vision |
gptkbp:is_supported_by |
gptkb:Apple_Developer_Program
gptkb:Xcode gptkb:developers gptkb:Reality_Composer Apple's developer community ARKit 3.5 documentation |
gptkbp:is_updated_by |
new features
|
gptkbp:is_used_by |
gptkb:developers
gptkb:game_developers gptkb:educators gptkb:healthcare_professionals businesses |
gptkbp:is_used_for |
gaming applications
industrial applications healthcare applications educational applications retail applications entertainment applications |
gptkbp:is_used_in |
gptkb:video_games
gptkb:mobile_applications Simulations Mobile applications engineering applications gaming applications interactive experiences marketing campaigns training simulations art installations games AI applications virtual tours media applications research applications healthcare applications music applications interactive storytelling navigation applications educational applications fitness applications design applications social media applications e-commerce applications government applications robotics applications security applications public safety applications sports applications environmental applications real estate applications travel applications AR experiences cultural heritage applications home design applications retail applications telecommunications applications transportation applications education applications entertainment applications non-profit applications advertising applications event experiences simulation applications data visualization applications architecture applications community engagement applications disaster management applications i OS applications journalism applications |
gptkbp:offers |
multi-user experiences
|
gptkbp:platform |
gptkb:i_OS
|
gptkbp:provides |
gptkb:developers
API for developers spatial audio scene understanding image tracking Image tracking Plane detection Augmented Reality capabilities 3 D object detection environmental anchors environment textures |
gptkbp:release_date |
March 2020
|
gptkbp:requires |
A12 Bionic chip or later
|
gptkbp:successor |
gptkb:ARKit_4.0
|
gptkbp:supports |
gptkb:ARKit_Remote
gptkb:Reality_Kit gptkb:Scene_Kit gptkb:Swift_programming_language gptkb:Unreal_Engine gptkb:AR_Quick_Look gptkb:Unity gptkb:Li_DAR_Scanner gptkb:ARReference_Object Image Recognition image recognition real-time rendering Objective-C programming language object detection AR experiences in real-world environments AR experiences face tracking multiple face tracking Face Tracking Custom shaders Multiple Face Tracking AR Anchors AR experiences in real-time Object Anchors Light Estimation AR experiences on the web i OS 13.4 AR experiences in education AR experiences in games AR experiences in healthcare AR experiences in retail Environment Probes World Tracking ARKit 2.0 features ARKit 3.0 features |
gptkbp:uses |
gptkb:ARKit_Framework
gptkb:Reality_Kit gptkb:Scene_Kit AR technology |
gptkbp:utilizes |
gptkb:ARWorld_Tracking_Configuration
|
gptkbp:works_with |
gptkb:Reality_Kit
|
gptkbp:bfsParent |
gptkb:ARKit
|
gptkbp:bfsLayer |
4
|