ZScript compiler

GPTKB entity

Statements (55)
Predicate Object
gptkbp:instance_of gptkb:Java_programming_language
gptkbp:album scripts at runtime
scripts in real-time
ZScript code
gptkbp:allows dynamic scripting
gptkbp:can_be_extended_by plugins
gptkbp:can_create custom assets
gptkbp:can_handle complex data structures
gptkbp:developed_by gptkb:Zandronum
collaboration with community
gptkbp:enables custom game logic
game modifications
gptkbp:has community support
syntax highlighting
https://www.w3.org/2000/01/rdf-schema#label ZScript compiler
gptkbp:integrates_with ZDoom engine
gptkbp:is_available_for gptkb:Linux
gptkb:mac_OS
gptkb:Windows
gptkbp:is_available_on gptkb:Git_Hub
gptkbp:is_compatible_with various mods
ZDoom versions
gptkbp:is_designed_for Zandronum users
gptkbp:is_documented_in official documentation
community wikis
gptkbp:is_influenced_by gptkb:Doom_engine
gptkbp:is_integrated_with level editors
gptkbp:is_open_source gptkb:true
gptkbp:is_optimized_for gptkb:performance
compiled code
gptkbp:is_part_of modding tools
game development pipeline
Zandronum project
ZScript ecosystem
ZScript language
gptkbp:is_promoted_by game events
gptkbp:is_supported_by community forums
gptkbp:is_tested_for various platforms
automated tests
community contributors
gptkbp:is_updated_by Zandronum team
gptkbp:is_used_by gptkb:game_developers
gptkbp:is_used_for gptkb:game_mechanics
game balancing
gptkbp:is_used_in game design
gptkbp:is_utilized_by independent developers
gptkbp:offers debugging features
gptkbp:produces bytecode
gptkbp:provides error reporting
gptkbp:supports object-oriented programming
multiplayer scripting
gptkbp:used_for modding ZDoom
gptkbp:written_in gptkb:C++
gptkbp:bfsParent gptkb:ZScript
gptkbp:bfsLayer 7