XCOM: The Bureau 2

GPTKB entity

Statements (55)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:ai tactical
gptkbp:art_style realistic
gptkbp:character_classes various
gptkbp:character_customization yes
gptkbp:combat_system cover-based
gptkbp:contains_story espionage
gptkbp:controls squad members
gptkbp:critical_reception mixed reviews
gptkbp:developer gptkb:2_K_Marin
gptkbp:difficulty adjustable
gptkbp:enemy_types aliens
gptkbp:engine gptkb:Unreal_Engine_3
gptkbp:focus tactical combat
gptkbp:franchise gptkb:XCOM
gptkbp:game_awards nominated for several awards
gptkbp:game_design gptkb:2_K_Marin
gptkbp:game_engine gptkb:Unreal_Engine_3
gptkbp:game_features yes
tactical squad management
gptkbp:game_length 10-15 hours
approximately 10-15 hours
gptkbp:game_mechanics strategy and tactics
gptkbp:game_modes single-player campaign
gptkbp:game_setting Cold War era
gptkbp:game_type tactical shooter
gptkbp:game_world open environments
gptkbp:genre tactical shooter
gptkbp:influenced_by gptkb:XCOM:_Enemy_Within
gptkbp:mode single-player
gptkbp:multiplayer no
gptkbp:music_composer gptkb:Troy_Baker
gptkbp:narrative alien threat
gptkbp:narrative_focus alien invasion
gptkbp:platform gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
gptkbp:players third-person
impact story
third-person view
gptkbp:production_status completed
gptkbp:publisher gptkb:2_K_Games
gptkbp:release_date 2014-08-22
2014-08-19
gptkbp:release_platform PC, PS3, Xbox 360
gptkbp:release_region gptkb:North_America
gptkbp:released August 2014
released
gptkbp:sequel gptkb:XCOM:_Enemy_Unknown
gptkbp:series gptkb:XCOM
gptkbp:setting 1960s
gptkbp:setting_time 1960s
gptkbp:voice_acting professional cast
gptkbp:bfsParent gptkb:X-COM
gptkbp:bfsLayer 6