Statements (89)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game series
|
gptkbp:developedBy |
Firaxis Games
|
gptkbp:firstPublished |
1994
|
gptkbp:gameMechanics |
turn-based strategy
base management squad management |
gptkbp:genre |
tactical role-playing
|
gptkbp:hasAwards |
gptkb:D.I.C.E._Award
gptkb:BAFTA_Games_Award Golden Joystick Award |
gptkbp:hasFeature |
XCOM: Enemy Within
XCOM: The Board Game The Bureau: XCOM Declassified |
gptkbp:hasOccupation |
modding community
competitive gaming community fan art community |
gptkbp:hasTheme |
research and development
community events team dynamics intelligence gathering mission planning resource allocation resource management sacrifice strategic planning team synergy character development diplomacy game mechanics survival technology advancement user interface enemy tactics espionage intelligence operations military strategy team management combat tactics covert operations game updates moral dilemmas game design player engagement strategic depth character classes game lore player feedback multiplayer options player choices tactical planning game balance franchise history player agency difficulty levels game narrative alien technology game expansions mission objectives single-player experience combat strategy enemy behavior character relationships enemy factions tactical combat narrative choices game modes global defense mission variety strategic resource management enemy infiltration unit customization unit roles game mechanics evolution humanity's resilience base expansion enemy diversity enemy_AI |
https://www.w3.org/2000/01/rdf-schema#label |
XCOM
|
gptkbp:influencedBy |
Science fiction
Board games |
gptkbp:notableGames |
X-COM: UFO Defense
XCOM 2 XCOM: Enemy Unknown XCOM: Chimera Squad |
gptkbp:platforms |
gptkb:PlayStation
gptkb:Xbox PC |
gptkbp:publishedBy |
2K Games
|
gptkbp:setting |
alien invasion
|