gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
6
|
gptkbp:bfsParent
|
gptkb:XCOM_franchise
|
gptkbp:art_style
|
realistic
|
gptkbp:character_customization
|
gptkb:battle
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developer
|
gptkb:2_K_Marin
|
gptkbp:difficulty
|
adjustable
|
gptkbp:dlc
|
gptkb:The_Bureau:_XCOM_Declassified
|
gptkbp:enemy
|
aliens
human factions
|
gptkbp:engine
|
gptkb:Unreal_Engine_3
|
gptkbp:game_features
|
research and development
strategic planning
upgrades
environmental hazards
achievements
leaderboards
character progression
unlockable content
crafting system
mission objectives
skill trees
cutscenes
dialogue choices
enemy encounters
stealth mechanics
mission variety
base management
|
gptkbp:game_length
|
approximately 10-15 hours
|
gptkbp:game_mechanics
|
resource management
team management
cover system
tactical combat
|
gptkbp:genre
|
tactical shooter
|
gptkbp:influences
|
strategy games
sci-fi films
|
gptkbp:intelligence
|
enemy AI
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:multiplayer
|
gptkb:collaboration
competitive
|
gptkbp:narrative_style
|
alien invasion
linear storytelling
|
gptkbp:number_of_teams
|
third-person
|
gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
|
gptkbp:predecessor
|
gptkb:XCOM:_Enemy_Unknown
|
gptkbp:publisher
|
gptkb:2_K_Games
|
gptkbp:release_date
|
August 2013
|
gptkbp:role
|
gptkb:military_unit
gptkb:physicist
gptkb:government_agency
support staff
|
gptkbp:sequel
|
gptkb:XCOM_2
|
gptkbp:series
|
gptkb:XCOM
|
gptkbp:setting
|
gptkb:Monarch
|
gptkbp:soundtrack
|
gptkb:musical
|
gptkbp:voice_actor
|
professional voice actors
|