Statements (49)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:API
|
gptkbp:bfsLayer |
6
|
gptkbp:bfsParent |
gptkb:Vulkan_1.5
|
gptkbp:competes_with |
gptkb:Metal
gptkb:Direct3_D |
gptkbp:developed_by |
gptkb:Khronos_Group
|
gptkbp:enables |
realistic rendering
high-fidelity graphics |
gptkbp:features |
multi-threading support
SPIR-V intermediate language explicit control over GPU resources pipeline caching |
gptkbp:has |
gptkb:document
tutorials API versioning community support debugging tools performance analysis tools extensions validation layers |
https://www.w3.org/2000/01/rdf-schema#label |
Vulkan API Family
|
gptkbp:is |
open standard
designed for mobile devices designed for high-performance computing high-level API designed for embedded systems designed for modern hardware low-overhead API cross-vendor designed for desktop platforms |
gptkbp:is_adopted_by |
gptkb:software
major game studios |
gptkbp:is_compatible_with |
gptkb:operating_system
|
gptkbp:is_designed_for |
high-performance graphics
|
gptkbp:is_used_by |
graphics applications
game engines |
gptkbp:provides |
hardware abstraction
cross-platform support low-level control |
gptkbp:released_in |
gptkb:2016
|
gptkbp:replaced_by |
gptkb:chess_match
|
gptkbp:supports |
gptkb:musician
GPU acceleration augmented reality ray tracing compute shaders 3 D graphics |
gptkbp:used_in |
gptkb:video_game
real-time rendering |