Lightweight Render Pipeline

GPTKB entity

Statements (63)
Predicate Object
gptkbp:instance_of gptkb:river
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Scriptable_Render_Pipeline
gptkbp:allows Custom Shaders
gptkbp:based_on gptkb:Scriptable_Render_Pipeline
gptkbp:can_be_extended_by Custom Render Passes
gptkbp:developed_by gptkb:Unity_Technologies
Cross-Platform Development
C# Scripting
gptkbp:enables Real-Time Rendering
gptkbp:focuses_on gptkb:musician
Scalability
Performance Optimization
Visual Fidelity
https://www.w3.org/2000/01/rdf-schema#label Lightweight Render Pipeline
gptkbp:improves Frame Rate
gptkbp:includes Built-in Render Features
gptkbp:is_compatible_with gptkb:Unity_Asset_Store
gptkb:Unity_2021
gptkb:Unity_2019
gptkb:Unity_2020
Shader Graph
gptkbp:is_designed_for Mobile Platforms
gptkbp:is_designed_to Simplify Development Process
Maximize Performance
Enhance Visual Quality
Reduce Overhead
gptkbp:is_integrated_with gptkb:Unity_Editor
gptkbp:is_optimized_for Real-Time Applications
Low-End Devices
Mobile Graphics
gptkbp:is_part_of gptkb:Unity_Engine
gptkb:Unity_2018.1
gptkb:Unity's_Rendering_Solutions
gptkb:Unity_Graphics_Pipeline
Unity Graphics
Unity's Graphics Framework
gptkbp:is_used_by Indie Developers
gptkbp:is_used_for Interactive Experiences
gptkbp:is_used_in Game Development
Simulation Applications
3 D Games
gptkbp:is_utilized_in gptkb:musician
gptkb:Educational_Institution
gptkb:mobile_application
Game Studios
gptkbp:operational_area Different Graphics Settings
gptkbp:provides gptkb:museum
Improved Performance
Lightweight Shader
gptkbp:released_in gptkb:2018
gptkbp:suitable_for Low-Resource Environments
2 D Games
AR/ VR Applications
gptkbp:supports gptkb:Universal_Render_Pipeline
Dynamic Lighting
Multi-Platform Development
Post-Processing Effects
Forward Rendering
Post-Processing Stack
Lightweight Render Pipeline Asset
Lightweight Render Pipeline Shader
gptkbp:uses Scriptable Render Features